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Titan Talks and Hotfix Roundup February 20th

The latest edition of Titan Talk was hosted by Isiah Kilgoon, bringing Smite fans the latest updates, bug fixes, and a community-driven discussion. This episode focused on addressing player questions and providing insight into the game's ongoing improvements and upcoming changes. Catch the entire episode:

[previewyoutube][/previewyoutube]


[h2]Recent Fixes, Balance Changes, and Community Feedback[/h2]

[h3]Balance Changes and Feedback Integration[/h3]
  • Amaterasu and Hun Batz received balance tweaks to maintain fair and competitive gameplay.
  • Community feedback is being considered for issues such as controller vibration intensity and other gameplay elements.


[h2]Community Questions, Patch Notes, and Future Updates[/h2]
[h3]Classic Skin Tokens & Design Challenges[/h3]
  • Clarifications were provided on Classic Skin Tokens, including acquisition methods and usage limitations. The crew is aware and working on better clarity for Skins labled as Classic that can’t be purchased with Tokens (Divine Legacy Skins and Darkheart Zeus)
  • The team discussed the complexities of balancing gameplay features while incorporating community feedback. This is an ongoing and iterative process that we can’t do without everyone!

[h3]Patch Notes[/h3]
  • Acknowledgment of the need to improve documentation quality for patch notes compared to Smite
  • Radar has joined the team to revamp the patch notes process, ensuring clearer communication.

[h3]Game Modes and Matchmaking[/h3]
  • The current priority is refining existing modes like Conquest and Assault rather than introducing new ones.
  • Ongoing discussions about ways to improve matchmaking and ranked gameplay for better competitive balance.


[h2]Gameplay Issues, Console Fixes, and Visual Updates[/h2]
[h3]Thor’s Ultimate Indicator & Magi’s Balance[/h3]
  • The team is investigating inconsistencies in Thor’s ultimate ability indicator, particularly linked to graphical settings.
  • Players are encouraged to participate in testing Magi’s power levels to refine balance.


[h3]Console Store and Performance Optimization[/h3]
  • Fixes targeting console store issues are set to be included in upcoming updates.
  • Developers are working on addressing performance issues and lag in the profile tab across all platforms.

[h3]Visual Updates & Godbuilder Progress[/h3]
  • The team aims to balance familiar god designs with visual improvements that align with community expectations.
  • Work continues on the Godbuilder system, with planned UI enhancements to streamline item build creation.


[h2]Miscellaneous Updates and Final Q&A[/h2]

[h3]Chest Store and Controller Sensitivity[/h3]
  • OB4 will Introduce new chests featuring classic skins and cross-generation content.
  • The team remains open to controller settings adjustments based on player feedback.


[h2]Game Pacing, Map Farm & Continued Engagement[/h2]
  • Evaluating possible adjustments to game pacing and farm opportunities to maintain an engaging experience.
  • They reaffirmed their commitment to active dialogue with players, including feedback collection through flash tests and regular updates.
  • The team remains dedicated to ongoing development and refinements, ensuring the game evolves based on community input and in-game data analysis.


Stay tuned for future episodes of Titan Talk as the team continues to bring exciting updates and engage with the Smite community!


[h2]Hotfixes[/h2]


In addition to Titan Talks we had a hotfix done over the last 24 hours with the following changes:

  • Fixed an issue where the Lobby Timer in ranked can become out of sync if players minimize the client
  • Put in a potential fix for Achilles Execute sometimes failing to execute targets
  • Fixed an issue where God Tokens, Ascension Tokens, and Wandering Market Coins were not displayed