Balance Hotfix March 26th
Today's hotfix has a few bug fixes and a number of balance changes for SMITE 2:
[h2] God Balance:[/h2]
Merlin:
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 Adjusted the timings of his Basic Attacks to better match his animation.
 
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 Made adjustments to Frostbolts timing and blending for better feels.
 
[h2] Conquest:[/h2]
Jungle base health changes are reverted
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 Fire Giant’s base health increased from 4500 to 6300
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 As an example, Fire Giants spawned health at 15 minutes increased from 10,200 to 12,000
 
 
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 Gold Fury’s base health increased from 2200 to 2750
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 As an example, Gold Fury spawned health at 5 minutes is now increased from 3850 to 4400
 
 
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 Ancient Fury’s base health increased from 2560 to 3200
 
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 Pyromancer/Naga’s base health increased from 1800 to 2250
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 As an example, Pyromancer’s spawned health at 10 minutes is now increased from 3870 to 4320
 
 
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[h2] Item Balance[/h2]
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 Blink Buff
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 Reduced Cooldown from 240 to 210s
 
 
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 Sunder Nerf
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 Decreased Per Level damage from 6 to 4.
 
 
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 Ancile
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 Fixed an issue where this was sharing the cooldown with Hide of the Nemean Lion.
 
 
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 Arondight Nerf
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 Decreased Strength from 65 to 50.
 
 
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 Avenging Blade
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 Fixed an issue where the Movement Speed and Shred applied to non-god targets.
 
 
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 Bragi’s Harp Nerf
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 Reduced damage dealt to Structure and Jungle Bosses by 50%.
 
 
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 Sun Beam Bow Nerf
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 Reduced damage dealt to Structure and Jungle Bosses by 50%.
 
 
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 Obsidian Shard Shift
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 Increased cost from 2400 to 3050.
 
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 Increased Penetration from 15% to 25%
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 The tooltip currently states 25% but is currently giving 15%.
 
 
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 Titan’s Bane Shift
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 Increased the cost from 2450 to 3100
 
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 Increased Penetration from 15% to 25%
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 The tooltip currently states 25% but is currently giving 15%.
 
 
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 Warrior’s Axe Nerf
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 Decreased Strength from 15 to 12.
 
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 Decreased True Damage Base from 40 to 30.
 
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 Increased Heal Base from 20 to 30.
 
 
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Bug Fixes:
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 Merlin Stances and flat cooldown changes fix
 
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 Fixed an issue where Merlin Ability 1 (Eclipse/Radiate/Frostbolt) FX would track dead enemies
 
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 Fixed an issue with Merlin’s Elementary Mastery FX
 
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 Fixed an issue with Merlin's ability and enemy coloration