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Open Beta 20 - Broken God of the Afterlife Update

[p]New Ported God [/p]
  • [p]Osiris[/p]
    • [p]General[/p]
      • [p]Melee Basic Attacks[/p]
      • [p]Damage Type: Physical[/p]
      • [p]Scaling Type: Strength, with Protection Scaling on some abilities[/p]
    • [p]Passive: Fragmented[/p]
      • [p]Lose a Fragment of your body each time you use an ability, gaining 2% Damage Mitigation for each missing Fragment. [/p]
        • [p]After Losing 8 fragments, become a spirit for 6 successful basic attacks: walk through enemies and enemy blockers, gain Attack Speed, and your basic attacks ignore movement speed penalty.[/p]
    • [p]Ability 1: Sickle Strike[/p]
      • [p]Throw your Sickle, dealing Physical Damage and slowing the first god hit. It passes through minions.[/p]
    • [p]Ability 2: Spirit Flail[/p]
      • [p]Strike the target area with your flail, dealing Physical Damage and granting movement speed. [/p]
        • [p]Enemies affected by Sickle Strike have their slow increased in power and duration.[/p]
    • [p]Ability 3: Judgement Tether[/p]
      • [p]Tether yourself to nearby enemy Gods. Tethered enemies have reduced attack speed and reduced damage for 4 seconds. [/p]
        • [p]The tether breaks if targets move far enough away. [/p]
        • [p]Targets still in range when the duration expires are stunned. [/p]
    • [p]Ultimate Ability: Lord of the Afterlife[/p]
      • [p]Leap to a target location, dealing physical damage and rooting enemies. Apply a negative cooldown reduction and healing prevention to enemy gods hit.[/p]
        • [p]On Use: Immediately gain maximum Fragment Stacks 

           [/p]
    • [p]Aspect of of the Fragmented (Releasing October 10th)[/p]
      • [p]Abilities now scale with intelligence only. Fragments are lost passively on casts and on ability god hits. Osiris games % Damage dealt or Damage Mitigated based on how whole he is. [/p]
      • [p]Sickle Strike has no cooldown and costs 4 Fragments.[/p]
      • [p]Spirit Flail consumes Sickle Strike for bonus damage but no slow. [/p]
      • [p]Lord of the Afterlife summons a slowing, damage-dealing specter. You no longer leap to location [/p]
[p] [/p][p]New Aspect[/p]
  • [p]Loki - New Aspect - Aspect of Agony[/p]
    • [p]Loki’s previous Aspect was underperforming and failed to hit the mark of making him a viable Support or Solo. This new, replacement Aspect is intended to fill that niche[/p]
    • [p]Vanish no longer grants Stealth; its attach now inflicts Blind instead of Bleed. [/p]
    • [p]Agonizing Visions can be cast on allies, providing damage mitigation while slowing enemies.[/p]
    • [p]Behind You now deals bonus damage scaling with your Health and Protections rather than its percentage increase[/p]
[p] [/p][p]New Wandering Market Travelers[/p][p] [/p][p]Ms.Diagnosis Neith Traveler[/p][p]Contents[/p]
  • [p]Ms. Diagnosis Neith Skin - Instantly unlocked after purchasing the Premium Traveler Page[/p]
  • [p]Premium Page Contents - Unlock the following items with Wandering Market Coins[/p]
    • [p]Ms. Diagnosis - Graveyard Shift Prism[/p]
    • [p]Ms. Diagnosis - Blood Drive Prism[/p]
    • [p]Ms. Diagnosis - Candy Cure Prism[/p]
    • [p]Boo Buddy - Ward Skin[/p]
    • [p]Pumpkin - Part of the Reaping event[/p]
[p] [/p][p]Sentai Mulan Traveler[/p][p]Contents[/p]
  • [p]Sentai Hua Mulan Skin - Instantly unlocked after purchasing the Premium Traveler Page[/p]
  • [p]Premium Page Contents - Unlock the following items with Wandering Market Coins[/p]
    • [p]Sentai - White Blaze Prism[/p]
    • [p]Sentai - Cosmic Flair Prism[/p]
    • [p]Sentai - RGB.EXE Prism[/p]
    • [p]Sentai - Title[/p]
    • [p]Pumpkin - Part of the Reaping event[/p]
[p] [/p][p]Slaughterhouse Chaac Traveler[/p][p]Contents[/p]
  • [p]Slaughterhouse Chaac - Reaping Event Reward - Instantly unlocked after collecting 6 Pumpkins found in other Travelers and as rewards in-game. [/p]
    • [p]Note: The Reaping event UI will disappear after the event ends, but Pumpkins will remain available to collect, and will continue to grant Reaping rewards[/p]
      • [p]You can continue to check the number of Pumpkins you have in the Loadout screen, by looking at Slaughterhouse Chaac or Spooky Oracle Princess Bari[/p]
  • [p]Premium Page Contents - Unlock the following items with Wandering Market Coins[/p]
    • [p]Slaughterhouse - Smiley Time[/p]
    • [p]Slaughterhouse - Infernal Rider[/p]
    • [p]Slaughterhouse - Carnival Carnage[/p]
    • [p]Slaughterhouse - Gilded Gore[/p]
[p] [/p][p]Wandering Path - New Reward System[/p]
  • [p]Wandering Path[/p]
    • [p]Wandering Market Levels are now reflected on a Path, with a visible Level Number[/p]
    • [p]Each Level continues to grant Wandering Market coins at the past rate[/p]
    • [p]Every fifth level (e.g. 5, 10, 15, …) grants an additional bonus reward[/p]
      • [p]Players can earn 300 Diamonds by completing the Path, in addition to other rewards[/p]
      • [p]Note: A Reaping Event Pumpkin is available at Level 55[/p]
  • [p]Wandering Path Free Store[/p]
    • [p]Players may spend their Wandering Market Coins to unlock:[/p]
      • [p]New: Market Chest[/p]
        • [p]May be rolled once per day[/p]
        • [p]Has a chance to roll Skins, Cosmetics, Diamonds, Boosters, Ascension Pass Tokens, Legacy Gems, or Wandering Market Coins[/p]
      • [p]God Unlock Tokens (Unlimited)[/p]
      • [p]Classic Announcer Pack Chest (Once per Week)[/p]
      • [p]Classic Cutesy Chest (Once per Week)[/p]
      • [p]Classic Music Chest (Once per Week)[/p]
      • [p]Classic Skin Chest (Once per 28 Days)[/p]
  • [p]Weekly Quest[/p]
    • [p]A new Weekly Quest has been added to SMITE 2[/p]
    • [p]This grants Wandering Market Coins after playing 4, 8, and 16 games each week[/p]
[p] [/p][p]New Skins and Cosmetics[/p]
  • [p]Cross-Gen Street King Sun Wukong[/p]
    • [p]Owning this skin in either SMITE or SMITE 2 unlocks it in both games[/p]
  • [p]Pride Badge Bundle[/p]
[p] [/p][p]Quality of Life and New Player Improvements[/p]
  • [p] New Match Lobby[/p]
    • [p]Improvements to match lobby interface, making it easier to select between Gods[/p]
    • [p]Now displays your teammates’ models as they lock in[/p]
  • [p]New FX for Agility relic[/p]
  • [p]New FX and Audio for Curios[/p]
  • [p]Music System Rework[/p]
    • [p]Tracks will no longer play over each other[/p]
    • [p]Specific new logic will determine how long the Titan track plays, and what can end the music[/p]
  • [p]Alternate Hitmarker Sounds have been added for Crits, Ticks, and Waveclear[/p]
  • [p]Code for the Profile UI has been rewritten for increased performance[/p]
[p] [/p][p]Game Modes[/p]
  • [p]Conquest[/p]
    • [p]Titans[/p]
      • [p]Titans are no longer immune to damage from Critical Strikes[/p]
      • [p]Now take 50% less bonus damage from Crits[/p]
  • [p]Ranked Conquest[/p]
    • [p]Simultaneous Ranked Bans are now implemented. Each player will be able to Ban 1 God, bringing the maximum number of potential Banned Gods to 10. [/p]
      • [p]As a result, players must now own 20 Gods to participate in Ranked Conquest[/p]
  • [p]Arena and Joust[/p]
    • [p]Pacing changes have been made to reduce the length of matches in these modes[/p]
[p] [/p][p]God Balance[/p]
  • [p]Ares (Nerf)[/p]
    • [p]No Escape (4)[/p]
      • [p]This ability no longer Cripples[/p]
  • [p]Fenrir (Nerf)[/p]
    • [p]Seething Howl (2)[/p]
      • [p]Decreased Lifesteal: 12% -> 8/8.5/9/9.5/10%[/p]
      • [p]Note: This ability description was incorrectly listed to be providing 20% Lifesteal[/p]
    • [p]Aspect of Loyalty[/p]
      • [p]Seething Howl (2)[/p]
        • [p]Decreased Lifesteal: 12% -> 8/8.5/9/9.5/10%[/p]
  • [p]Hades (Fix)[/p]
    • [p]Pillar Of Agony (4)[/p]
      • [p]Fixed an issue where casting this ability would noticeably reduce FPS.[/p]
  • [p]Hou Yi (Nerf)[/p]
    • [p]Divebomb (3)[/p]
      • [p]Decreased Range: 8.8m -> 7.2m[/p]
  • [p]Loki[/p]
    • [p]Removed: Aspect of Concealment[/p]
    • [p]NEW: Aspect of Agony[/p]
      • [p]Vanish no longer grants Stealth; its attack now inflicts Blind instead of Bleed. Agonizing Visions can be cast on allies, providing damage mitigation while slowing enemies. Behind You now deals bonus damage scaling with your Health and Protections rather than its percentage increase.[/p]
        • [p]Aspect Damage Mitigation: 15/17.5/20/22.5/25%[/p]
        • [p]Aspect Backstab Health Scaling: 2%[/p]
        • [p]Aspect Protection Scaling: 12%[/p]
  • [p]Nu Wa (Buff)[/p]
    • [p]Mysterious Fog (1)[/p]
      • [p]While Stealthed, Allies will now pass through other characters[/p]
  • [p]Princess Bari (Buff)[/p]
    • [p]Sacred Bell (1)[/p]
      • [p]Increased Lob Damage: 65/105/145/185/225 -> 70/115/160/205/250[/p]
      • [p]Decreased Cooldown: 15/14.5/14/13.5/13s -> 13s[/p]
      • [p]Fixed an issue where Mystic Surge was not increasing the Sacred Bell Roll Damage[/p]
  • [p]Sun Wukong (Nerf)[/p]
    • [p]Undefeated Body (P)[/p]
      • [p]Decreased Protections Per Level: 2 -> 1.5[/p]
      • [p]Decreased Strength and Intelligence Per Level: 1.5 -> 1[/p]
  • [p]Thanatos (Fix)[/p]
    • [p]Hovering Death (4)[/p]
      • [p]Fixed an issue where kills from this ability would not trigger his passive cooldown reduction, or reduction from items like Jotunn’s Revenge.[/p]
  • [p]Tsukuyomi (Nerf)[/p]
    • [p]Dark Moon Shuriken (1)[/p]
      • [p]Decreased Damage: 80/130/180/230/280 -> 70/120/170/220/270[/p]
      • [p]Decreased Strength Scaling: 90% -> 80%[/p]
      • [p]Decreased Intelligence Scaling: 80% -> 70%[/p]
    • [p]Piercing Moonlight (4)[/p]
      • [p]Increased Cooldown: 90s -> 100s[/p]
  • [p]The Morrigan (Buff)[/p]
    • [p]Deadly Aspects (1)[/p]
      • [p]This ability no longer resets The Morrigan’s Attack chain[/p]
    • [p]Confusion (3)[/p]
      • [p]While Stealthed, The Morrigan will now pass through other characters[/p]
  • [p]Xbalanque (Nerf)[/p]
    • [p]Poison Darts (2)[/p]
      • [p]Decreased Intelligence Scaling: 45% -> 40% [/p]
      • [p]Decreased Strength Per Tick: 15% -> 10% [/p]
      • [p]Decreased Intelligence Scaling Per Tick: 25% -> 20%[/p]
    • [p]Darkest of Nights (4)[/p]
      • [p]Decreased Attack Speed: 20/30/40/50/60% -> 20/28/36/44/52%[/p]
    • [p]Aspect of the Nightstalker[/p]
      • [p]Darkest of Nights (4)[/p]
        • [p]Decreased Ability Damage buff: 10/15/20/25/30% -> 10/13/16/19/22%[/p]
[p] [/p][p]Item Balance[/p]
  • [p]Lernaean Bow (Nerf)[/p]
    • [p]Decreased Damage: 50% -> 40%[/p]
    • [p]Increased Cooldown: 20s -> 30s[/p]
  • [p]Pendulum Blade (Nerf)[/p]
    • [p]Increased Cost: 2550g -> 2800g[/p]
  • [p]Polynomicon (Nerf)[/p]
    • [p]Decreased Intelligence Scaling: 65% -> 60%[/p]
    • [p]Increased Cost: 2400g -> 2550g[/p]
  • [p]Riptalon (Nerf)[/p]
    • [p]Decreased Attack Speed: 25% -> 20%[/p]
    • [p]Increased Recipe Cost: 900 to 1100[/p]
  • [p]Sanguine Lash (Nerf)[/p]
    • [p]The Passive and Active Damage from this Item no longer provides Lifesteal[/p]
  • [p]Vital Amplifier (Nerf)[/p]
    • [p]Decreased Attack Speed per stack: 10% -> 7.5%[/p]
  • [p]General[/p]
    • [p]Many item recipes were updated so items you are more likely to want first appear to the left of the tree, making quick purchases easier.[/p]
      • [p]Gem of Focus[/p]
      • [p]Polynomicon[/p]
      • [p]Devourer’s Gloves[/p]
      • [p]Learnean Bow[/p]
      • [p]Bloodforge[/p]
      • [p]Pendulum Blade[/p]
      • [p]Avenging Blade[/p]
      • [p]Tekko Kagi[/p]
      • [p]Jade Scepter[/p]
      • [p]The Crusher[/p]
      • [p]Deathbringer[/p]
      • [p]Heartseeker[/p]
      • [p]Phoenix Feather[/p]
      • [p]Prophetic Coak[/p]
      • [p]Ancile[/p]
      • [p]Rod of Asclepius[/p]
      • [p]Runeforged Hammer[/p]
      • [p]Shifter’s Shield[/p]
      • [p]Helm of Darkness[/p]
      • [p]Contagion

        Hotfix Notes:
        10/7[/p]
        • [p]Fixed missing ground ruler/line and 3D preview targeter[/p]
        • [p]Match lobby[/p]
          • [p]Fixed allowing banned gods to be picked[/p]
          • [p]Fixed being unable to ban with gamepad[/p]
          • [p]Fixed unable to reroll or lock-in on gamepad[/p]
          • [p]Fixed missing god models on initial selection[/p]
        [p]10/8[/p]
        • [p]Match Lobby visual improvements (lighting and background)[/p]
        • [p]Wandering Pass visual improvements[/p]
          • [p]Adding missing chest acquisitions[/p]
          • [p]Removed false notifications when chests were not available[/p]
        • [p]Fixed missing ground ruler/line and 3D preview targeter[/p]
        • [p]Match lobby[/p]
          • [p]Fix draft lobby unable to close settings menu with gamepad[/p]
        • [p]Loki Aspect Ability 1 fixes[/p]
          • [p]Now scales with CDR per rank plus tooltip and buff bar icon fixes[/p]