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SMITE 2 News

Open Beta 1 - Jan 13, 2025 Patch

[h2]Bug Fixes[/h2]
  • Fixed various crash issues with player parties
  • Fixed an issue where Aladdin would lose his normal Abilities after selling his his Lamp while toggled to view Wishes
  • Fixed an issue where Thor was dealing less damage than intended on all Return hits of his Ability 1
  • Fixed an issue to make Mordred's Aspect only reset off of Modred's Ability damage

Open Beta 1 - Jan 11, 2025 Patch

[h2]Game Modes[/h2]

Assault
  • Now requires players be at level 5 before joining


Conquest
  • Fixed camera clipping (1p mode) on Order side at Tier two towers line
  • Changes to lane ambience on Assault/Conquest maps


[h2]General[/h2]

  • Optimizations for some God dashes that were not hitting with higher latency - Amaterasu/Athena/Pele/Medusa
  • Emotes should always be facing directly forward based on camera location
  • Optimization fixes and tuning to Death VFX
  • Updated Death VFX to be more punchy
  • Fixed some skins using default vfx and voicelines (Neith skins, Sol's skins)
  • New SFX for Amanita Charm / Restorative Amanita item
  • Various audio mix changes :
  • --- Aladdin hit sounds for A01 and A03 reduced in volume
  • --- Baron Samedi's root volume increased. Baron Samedi "Ta-Da!" on A01 volume reduced
  • --- Danzaburou rocket hit removed so it doesn't play on minions, moved to the explosion
  • --- Danzaburou basic attack hit lowered, hit concurrency changed to make clones sound less glitchy
  • --- Geb roll loop lowered
  • Fixed gamepad being unable to rebind keys from the homescreen
  • Adjusted Death Recap to not cover HUD stats
  • Fixes to Jing Wei’s loading frames and adding more sparkles
  • Pedestal texture fixes and Mastery Stars adjustments


[h2]Gods[/h2]

Anhur
  • Fixed Basic Attacks sound ducking when in melee range


Hua Mulan
  • Fixed not getting Meditation item in Assault
Sobek
  • Various fixes to all ability targeters


[h2]Items[/h2]

Bumba's Golden Dagger
  • Fixed some abilities that were not benefiting from the additional 50% jungle camp damage
  • --- Amaterasu (3/4), Bellona (all), Hecate (4/5), Izanami (1/4) and Thor (Psv/3)


Gauntlet of Thebes
  • Increased Max Passive Stacks from 30 to 40

Open Beta 1 - Jan 10, 2025 Patch #2

[h2]Bug Fixes[/h2]

  • Fixed an issue where the Bumba's Cudgel and Bumba's Golden Dagger Starter Items were not properly switching to providing Strength or Intelligence stats based on new Items purchased
  • Added lighting fixes to the Match Lobby
  • Fixed an issue where cycling through Gods before purchasing an item returned you to the wrong God page
  • Updated the coloring on the Anubis Senko Sage card art to more closely match the in game model


[h2]God Balance[/h2]

[h3]Agni Buff[/h3]

Rain Fire
  • Increased Damage Scaling from 60% INT to 65% INT


[h3]Athena Buff[/h3]

Aspect of War
  • New Effect: When Athena lands, she gains the shield she would normally provide to allies.


[h3]Geb Nerf[/h3]

Hard As Rock
  • Decreased Basic Attack Damage Reduction from 25% to 5%


[h3]Mulan Buff[/h3]

Spear Thrust
  • Increased Damage from 90/125/160/195/230 to 100/135/170/205/240
  • Increased Bonus Damage from 10/20/30/40/50 to 20/30/40/50/60


Grapple
  • This ability can no longer be CC Buffered
  • Attempting to buffer this ability caused a number of unintended and confusing interactions


[h3]Nu Wa Nerf[/h3]

Clay Soldiers
  • Decreased Soldier Health from 100 + 20% Max Health to 100 + 15% Max Health


[h3]Odin Buff[/h3]

Raven Shout
  • Increased Shield Health Scaling from 30% STR + 50% INT to 40% STR + 50% INT


Gungnir’s Might
  • Decreased Cooldown from 14s to 14/13.5/13/12.5/12s


[h3]Ra Shift[/h3]

Searing Pain
  • Decreased Damage from 425/500/575/650/725 to 375/450/525/600/675
  • Increased Damage Scaling from 110% INT to 125% INT


[h2]Item Balance[/h2]

[h3]Bumba’s Cudgel[/h3]
  • Increased Reduced Damage Dealt to Lane Minions from -20% to -25%


[h3]Bumba’s Golden Dagger[/h3]
  • Increased Reduced Damage Dealt to Lane Minions from -20% to -25%


[h3]Heartseeker Nerf[/h3]
  • Decreased Percent Health Damage from 3% Strength to 2.5% Strength


[h3]Lernaean Bow Buff[/h3]
  • Decreased Cost from 2450 to 2400


[h3]Screeching Gargoyle Nerf[/h3]
  • Decreased Active Protection Debuff from 25% to 20%


[h3]Shogun’s Ofuda Buff[/h3]
  • Increased Magical Protection from 35 to 40


[h3]Stampede Nerf[/h3]
  • Increased Active Cooldown from 60s to 90s


[h3]Sun Beam Bow Nerf[/h3]
  • Decreased Damage per projectile from 15 to 10

Open Beta 1 - Jan 10, 2025 Patch #2

[h2]General[/h2]

  • Fixed linked accounts sometimes receiving party invites on a different platform than what they're logged into
  • Fixed Phoenix Amulet Activation Temp Cue to play previous sound - not death metal sound
  • Fixed some Skins that were missing their unique SFX - Untamed Bellona, Winged Terror Odin, Hot Diggity Odin
  • Adding exception input handling to fix basic attack stopping while leveling abilities on gamepad
  • Added animation polish to Hercules Batter Up skin
  • Fixed Item Store frame drops when using the text search function
  • Adjusting queue ordering so that is Normal then vs AI


[h2]Gamemodes[/h2]

[h3]Arena[/h3]
  • Reduced Gift overlay fx intensity


[h3]Assault[/h3]
  • Fixed missing endgame Animation for Titan deaths
  • Fixed respawn in-world timer for the mid buff was too big


[h3]Conquest[/h3]
  • Fixed Scorpion camp acid attack still using temp art icon
  • Updating Scorpion/Cyclops Warrior minimap icons
  • Fixed Cyclops Ward minimap drop icon using old Runic Bomb icon


[h2]Gods[/h2]

[h3]Cernunnos[/h3]
Shifter of Seasons
  • Fixed issue with swapping more slowly than previous patches


[h3]Poseidon[/h3]
General
  • Targeter fixes for certain visuals on Whirlpool and Ultimate no longer stack and through-wall visibility


[h3]Ullr[/h3]
Hail of Arrows
  • Fixed issue where audio wouldn’t play while casting ability and using Basic Attack

Open Beta 1 - 1/9/25 Patch

[h2]Bug Fixes[/h2]
  • Fixed an issue where Meditation was healing towers in Assault
  • Fixed an issue where the Obsidian Dagger effect was being cleansed, stopping the heal and the stun.
  • Fixed an issue with Odysseus Bow where Basic Attacks that triggered lightning the effect did not stack Passives correctly
  • Fixed an issue with the Item Store where you couldn’t Undo items purchased while dead
  • Fixed an issue with Chaac’s Aspect where Thunder Strike to Rain Dance's damage volume was scaling off the incorrect ability
  • Fixed an issue with Pele's Pyroclast fuel refund not working