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SMITE 2 News

Closed Alpha 4 - 10/23/24 Patch

[h3]Bug Fixes[/h3]
  • Added Stability Improvements
  • Fixed an issue where the Teammate Opacity VFX setting was shown as self

Closed Alpha 4 - 10/22/24 Patch

[h2]New Early Surrender Functionality[/h2]

Implemented Early Surrender functionality to match SMITE 1 for All Modes
  • Teams can surrender at 3m into the match if a teammate has DC'd before that time

Implemented Early Surrender Ranked SR functionality to match SMITE 1 for protecting SR
  • For all Ranked Modes, if an early surrender occurs, the following will happen (this will ONLY occur if a team successfully surrenders before 10m).
  • Active players on the losing team will lose 0 SR.
  • The disconnected player will lose 2x the full SR amount they would have lost if the match finished normally.
  • The enemy winning team will win 0.5x the full SR amount they would have lost if the match finished normally.


[h2]Server Side Bug Fixes - Live Now[/h2]

  • Fixed an issue where a team could double pick the same God


[h2]Client Side Bug Fixes - Releasing on PC later tonight and on Console tomorrow[/h2]

  • Fixed the camera being stuck overhead after using base portal
  • Fixed Bellona weapons not appearing in her hand after using base portal
  • Fixed targeters being offset after using base portal
  • Fixed HUD navigation not being able to close on gamepad (this fix was attempted in an earlier Patch, but was not successful)
  • Reverted nameplate changes back to CA3 configurations

Closed Alpha 4 - 10/21/24 Patch #2

[h2]Bug Fixes[/h2]

[h3]General[/h3]

  • Probable fix for ranked draft not properly sorting pick order by highest SR
  • Fixed teams able to start Pause vote while the other team has already paused


[h3]Athena[/h3]

Defender of Olympus [Ult]
  • Addressed an issue where if affected by Mordred Severing Slice while teleporting to Ally then she would instantly die.

[h3]Danzaburou[/h3]

Fool’s Gold
  • Fixed Lifesteal items not working with this ability

Uproarious Rocket [Ult]
  • Fixed an issue where if holding W key while riding the rocket then damage would apply twice.

Titan Talk! Hosted by Isiah and Killgoon // October 21st feat. innocentrabbit

[h2]Full Show[/h2]

[previewyoutube][/previewyoutube]

[h2]Highlights[/h2]

Closed Alpha 4 - 10/21/24 Patch

[h2]Bug Fixes[/h2]

[h3]General[/h3]
  • Teleporters - Fixed Gods seen walking in place or under the map when they use the teleporter
  • Fixed HUD navigation not being closeable on gamepad


[h3]Danzaburou[/h3]

Alluring Spirits
  • Fixed taunted enemies not basic attacking his deployable properly

Tanuki Trickery
  • Fixed Leaf form not having movement speed increase for a duration or Slow Immunity


[h3]Fenrir[/h3]

Brutalize
  • Fixed scaling at full runes where it was only 70% at all ranks


[h3]Hercules[/h3]

General
  • Lowered nameplate

Driving Strike
  • Now has knockback immunity during dash (Smite 1 parity)



[h3]Nu Wa[/h3]

Clay Soldiers
  • Fixed an issue where the Clay Soldier Basic Attacks were proccing items
  • Temporarily decreased the Damage of the Clay Soldier Dash attack while we investigate an issue of it damaging for more than intended.


[h3]Zeus[/h3]

Chain Lightning
  • Corrected arc from 6x per rank to 5/5/5/6 per tooltip



[h2]God Balance[/h2]

[h3]Hercules Nerf[/h3]

Apotheosis
  • Decreased STR per stack from 4 to 3
  • Decreased STR per level per stack from 1 to 0.5

Driving Strike
  • Increased Cooldown from 12s to 14s

Earthbreaker
  • Increased Cooldown from 12s to 14s

Excavate
  • Decreased Damage from 300/425/550/675/800 to 280/400/520/640/760


[h3]Baron Samedi Nerf[/h3]

Vivid Gaze
  • Decreased Power Reduction from 30% to 20%
  • Decreased Attack Speed Reduction from 30% to 20%
  • Increased Cooldown from 9s to 11s

Consign Spirits
  • Decreased % Missing Health Heal Scaling from 20% CDR to 15% CDR

Wrap It Up
  • Decreased Mesmerize Duration from 2.25s to 1.5s


[h3]Neith Nerf[/h3]

World Weaver
  • Decreased Damage Scaling from 115% STR + 100% INT to 105% STR + 90% INT


[h3]Fenrir Nerf[/h3]

Ragnarok
  • Increased Cooldown from 100s to 110s
  • Increased Mana Cost from 50/55/60/65/70 to 100 at all ranks


[h3]Bacchus Nerf[/h3]

Belch of the Gods
  • Increased Cooldown from 10s at all ranks to 13/12.5/12/11.5/11s


[h2]Item Balance[/h2]

[h3]Ring of Dispel Nerf[/h3]
  • Decreased CDR from 15 to 10


[h3]Ring Nerf[/h3]
  • Decreased CDR from 8 to 5


[h3]Breastplate of Valor Nerf[/h3]
  • Decreased Physical Protection from 40 to 35
  • Increased Passive Threshold from 350 + 20 per level Health to 400 + 20 per level Health


[h3]Genji’s Guard Nerf[/h3]
  • Decreased Magical Protection from 55 to 45


[h3]The Cosmic Horror Nerf[/h3]
  • Decreased INT from 100 to 85


[h3]Chronos Pendant Nerf[/h3]
  • Increased Cost from 2400 to 2500