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SMITE 2 News

Closed Alpha 4 - 10/24/24 Patch

[h2]Bug Fixes[/h2]
  • Added Stability Improvements
  • Fixed an issue where early surrender rules were not working as intended

Closed Alpha 4 10/23/24 Patch #2

[h2]Gods[/h2]

[h3]Amaterasu Nerf[/h3]

General
  • Increased Base Attack Speed from 0.96 to 1


Dazzling Offensive
  • Increased Cooldown from 90s at all ranks to 110/105/100/95/90s
  • Decreased Stun Duration from 1.5s to 1.2s


[h3]Anhur Buff[/h3]

General
  • Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.7% per level


Impale
  • Increased Stun Duration from 0.75/0.8/0.85/0.9/0.95s to 0.9/0.95/1/1.05/1.1s


[h3]Anubis Nerf[/h3]

Mummify
  • Increased Cooldown from 16/15/14/13/12s to 16/15.5/15/14.5/14s


[h3]Bellona Buff[/h3]

General
  • Increased Base Attack Speed from 0.96 to 1


Bludgeon
  • Increased Slam Base Damage from 70/130/190/250/310 to 80/145/210/275/340


[h3]Bacchus Nerf[/h3]

Belly Flop
  • Increased Cooldown from 14s to 15s


Belch of the Gods
  • Shifted Stun Duration from 0.85/0.95/1.05/1.15/1.25s to 0.9/0.95/1/1.05/1.1s


[h3]Baron Samedi Nerf[/h3]

Life of the Party
  • Decreased Stun Duration from 1.5s to 1.3s


[h3]Cernunnos Buff[/h3]

General
  • Increased Base Attack Speed from 0.99 to 1


Shifter of Seasons

Spring
  • Removed Flat Heal
  • Added 4/5/6/7/8% Lifesteal
  • Note: Still gains additional Heal per hit based on a percentage of your INT
  • Fixed an issue where the Heal was not scaling the proper amount


Summer
  • Added 5/10/15/20/25 Damage per hit


Winter
  • Increased Slow Duration from 1.4s to 1.5s


Bramble Blast
  • Shifted Damage Scaling per tick from 8/9/10/11/12% INT to 6% STR + 12% INT


Horn Charge
  • Increased Damage Scaling from 80% STR to 85% STR


The Wild Hunt
  • Added 65% STR Damage Scaling
  • Fixed an issue where the Polymorph/Slow Duration displayed incorrectly
  • Increased Slow from 15% to 20%


[h3]Danzaburou Buff[/h3]

General
  • Increased Base Attack Speed from 0.99 to 1


Dishonest Duplication
  • Increased Clone Basic Attack Damage from 30% to 40%
  • Decreased Clone Damage Taken Debuff from 500% to 400%


Fool’s Gold
  • Increased Initial Damage Scaling from 75% STR + 50% INT to 85% STR + 50% INT
  • Shifted Explosion Damage Scaling from 30% STR + 15% INT to 20% STR + 40% INT


Alluring Spirits
  • Added 40% INT Damage Scaling


Tanuki Trickery
  • Added 15% Damage Reduction while inside of the field


Uproarious Rocket
  • Decreased Cooldown from 100s to 90s


[h3]Fenrir Shift[/h3]

General
  • Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.7% per level


Unchained
  • Decreased Damage Scaling from 90% STR + 40% Protections to 85% STR + 30% Protections


Seething Howl
  • Increased Cooldown from 11s to 13s


[h3]Hercules Nerf[/h3]

Driving Strike
  • Decreased Damage from 100/170/240/310/380 + 90% STR to 90/160/230/300/370 + 80% STR


Earthbreaker
  • Decreased Damage from 90/145/200/255/310 + 70% STR to 80/135/190/245/300 + 65% STR


[h3]Jing Wei Buff[/h3]

General
  • Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.6% per level


[h3]Neith Shift[/h3]

General
  • Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.6% per level


Spirit Arrow
  • Decreased Root Duration from 1/1.1/1.2/1.3/1.4s to 1s at all ranks


[h3]Nu Wa Nerf[/h3]

Clay Soldiers
  • Increased Cooldown from 15s to 16s


Shining Metal
  • Decreased Stun Duration from 1/1.1/1.2/1.3/1.4s to 0.8/0.85/0.9/0.95/1s


[h3]Odin Nerf[/h3]

Gungnir’s Might
  • Decreased Stun Duration from 1s to 0.9s


[h3]Sol Buff[/h3]

General
  • Increased Attack Speed from 0.99 + 1.5% per level to 1 + 1.8% per level


Radiance
  • Added 15% STR Damage Scaling per tick
  • Added 5% INT Heal Scaling


Disapparate
  • Increased Damage Scaling per tick from 25% INT to 30% INT
  • Added 40% STR Explosion Damage Scaling


Supernova
  • Increased Damage from 120/160/200/240/280 to 130/175/220/265/310


[h3]Susano Nerf[/h3]

Typhoon
  • Increased Cooldown from 90s to 100s


[h3]The Morrigan Buff[/h3]

Deadly Aspects
  • Increased Stun Duration from 0.75s to 0.8s


Confusion
  • Decreased Cooldown from 19/18/17/16/15s to 17/16.5/16/15.5/15s


Changeling
  • Decreased Cooldown from 140/130/120/110/100s to 120/115/110/105/100s


[h3]Yemoja Nerf[/h3]

Riptide
  • Decreased Slow from 15% to 10%


River’s Rebuke
  • Decreased Slow Duration from 3s to 2s
  • Note: Initial Slow will remain at 60% and decrease by 15% every 0.5s
  • Fixed an issue where River’s Rebuke was applying the Moonstrike buff to enemies


[h3]Ymir Nerf[/h3]

Ice Wall
  • Increased Cooldown from 13s at all ranks to 15/14.5/14/13.5/13s


[h3]Zeus Buff[/h3]

General
  • Increased Base Attack Speed from 0.93 to 0.98


Chain Lightning
  • Fixed an issue where this ability was dealing too little damage


Lightning Storm
  • Increased Damage from 100/130/160/190/210 to 100/140/180/220/260


[h2]Items[/h2]

Sundering Arc Nerf
  • Decreased Damage per level from 5 to 4


Soul Reaver Nerf
  • Increased Cost from 2900 to 3000
  • Decreased Current Health Damage from 15% to 10%
  • Decreased Minimum Damage from 5% Max Health to 2.5% Max Health


Doom Orb Buff
  • Decreased Cost from 2950 to 2850


Void Shield Buff
  • Increased STR from 15 to 20


Void Stone Buff
  • Increased INT from 35 to 40


Shifter’s Shield Buff
  • Added 40 INT while over 75% Health
  • Increased Mana from 100 to 200 (T2 stat loss on upgrade fix)


Pendulum Blade Buff
  • Decreased Cost from 3050 to 2900


The Crusher Buff
  • Increased STR from 30 to 35


Heartseeker Buff
  • Increased STR from 35 to 40


Serrated Edge Buff
  • Increased Passive STR per stack from 7 to 10


Bloodforge Buff
  • Increased STR from 40 to 45


The Reaper Buff
  • Increased STR from 25 to 30


Demon Blade Buff
  • Increased STR from 20 to 25


Qin’s Blade Buff
  • Increased STR from 20 to 30


Stampede Buff
  • Decreased Active Cooldown from 90s to 60s


Circe’s Hexstone Buff
  • Decreased Active Cooldown from 120s to 90s


Staff of Myrddin Buff
  • Decreased Active Cooldown from 180s to 150s


Scepter of Dominion Buff
  • Decreased Active Cooldown from 120s to 90s


Jade Scepter Buff
  • Decreased Active Cooldown from 90s to 60s


Helm of Darkness Buff
  • Decreased Active Cooldown from 120s to 90s

Closed Alpha 4 - 10/23/24 Patch

[h3]Bug Fixes[/h3]
  • Added Stability Improvements
  • Fixed an issue where the Teammate Opacity VFX setting was shown as self

Closed Alpha 4 - 10/22/24 Patch

[h2]New Early Surrender Functionality[/h2]

Implemented Early Surrender functionality to match SMITE 1 for All Modes
  • Teams can surrender at 3m into the match if a teammate has DC'd before that time

Implemented Early Surrender Ranked SR functionality to match SMITE 1 for protecting SR
  • For all Ranked Modes, if an early surrender occurs, the following will happen (this will ONLY occur if a team successfully surrenders before 10m).
  • Active players on the losing team will lose 0 SR.
  • The disconnected player will lose 2x the full SR amount they would have lost if the match finished normally.
  • The enemy winning team will win 0.5x the full SR amount they would have lost if the match finished normally.


[h2]Server Side Bug Fixes - Live Now[/h2]

  • Fixed an issue where a team could double pick the same God


[h2]Client Side Bug Fixes - Releasing on PC later tonight and on Console tomorrow[/h2]

  • Fixed the camera being stuck overhead after using base portal
  • Fixed Bellona weapons not appearing in her hand after using base portal
  • Fixed targeters being offset after using base portal
  • Fixed HUD navigation not being able to close on gamepad (this fix was attempted in an earlier Patch, but was not successful)
  • Reverted nameplate changes back to CA3 configurations

Closed Alpha 4 - 10/21/24 Patch #2

[h2]Bug Fixes[/h2]

[h3]General[/h3]

  • Probable fix for ranked draft not properly sorting pick order by highest SR
  • Fixed teams able to start Pause vote while the other team has already paused


[h3]Athena[/h3]

Defender of Olympus [Ult]
  • Addressed an issue where if affected by Mordred Severing Slice while teleporting to Ally then she would instantly die.

[h3]Danzaburou[/h3]

Fool’s Gold
  • Fixed Lifesteal items not working with this ability

Uproarious Rocket [Ult]
  • Fixed an issue where if holding W key while riding the rocket then damage would apply twice.