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SMITE 2 News

Forever Alone? Or Always Mine?

[p]This Valentine’s weekend, SMITE 2 celebrates the season with a limited-time event that lets you define your relationship status on the Battleground.[/p][p]Earn exclusive rewards based on how you play:[/p]
  • [p]Play more games in a party to unlock the Always Mine badge[/p]
  • [p]Play more games solo to claim the coveted Forever Alone badge[/p]
[p]No matter your path, everyone benefits from 2x Worshipers, making this the perfect weekend to level gods, grind mastery, and jump into matches with friends or rivals.[/p][p]The event also features the arrival of Heartguard Athena, bringing sharp style and sharper shields to the fight, plus new Themed Supporter Store Bundles to match the mood.[/p][p]Whether you’re queueing together, flying solo, or somewhere in between, this weekend is about proving your status in combat.[/p][p]This event runs from 7 a.m. Eastern on Friday, Feb. 13 to 11 a.m. Eastern on Tuesday, Feb. 17. Badge rewards will be distributed up to 2 days following the conclusion of the event.[/p]

PvP Fest: Founder's Editions 30% Off!

[p]Celebrate Steam PvP Fest with a massive 30% OFF SMITE 2 Founder’s Editions![/p][p]⚡ Founder’s ($20.99 USD): Unlock ALL Gods forever![/p][p]🔥 Ultimate ($69.99 USD): ALL Gods + Ascension Passes, T5 Fallen Zeus, & more![/p][p]Whether you're on Steam or PlayStation, now is the perfect time to become a Founder. Check the in-game store for sales on upgrade packs too![/p][p]Sale ends Feb 16. See you on the Battleground![/p]

Ne Zha Returns & Anti-Heal is Back!

[p]The Third Lotus Prince rises again on Tuesday, Feb. 10, bringing one of SMITE’s most iconic gods into a bold new era.[/p][p][/p][p]Ne Zha returns to SMITE 2 with a fully rebuilt model, an all-new voice pack, meaningful kit updates, and a new gameplay identity built around speed, momentum, and high-impact critical strikes. Generate Righteous Spirit through constant pressure, chain together precise combos, and turn every fight into a test of execution. On February 13, his Aspect of the Righteous Flame goes live, offering a powerful alternate playstyle that transforms Ne Zha into a sustain-focused brawler who empowers allies and punishes overextensions.[/p][h3]Ne Zha Kit Highlights[/h3]
  • [p]Righteous Spirit (Passive)
    Build stacks by staying in combat to gain Movement Speed. +1: Gaining a stack permanently increases Critical Strike Damage. This can theoretically scale infinitely.[/p]
  • [p]Universe Ring Toss (Ability 1)
    Throw a bouncing ring that damages enemies, applies Physical Protection reduction, and Slows. +1: You can catch the returning ring for an additional throw that doesn't bounce, but does crit.[/p]
  • [p]Flaming Spear (Ability 2)
    Ignite your spear to gain Attack Speed and Critical Strike Chance while healing based on Righteous Spirit stacks.[/p]
  • [p]Armillary Sash (Ability 3)
    Stun and pull yourself to the first enemy god hit, setting up high-damage combos and ult confirms.
    +1: This ability can now Crit.[/p]
  • [p]Wind Fire Wheels (Ultimate)
    Become CC immune and launch an enemy god into the air, executing a multi-hit combo with delayed damage. Perfect timing allows these hits to critically strike.
    +1: New visual presentation to make the QTE clearer.[/p]
[hr][/hr][h3]Aspect of the Righteous Flame[/h3][p]Releasing February 13[/p]
  • [p]Righteous Spirit reworked
    No longer builds from attacking. Instead, taking damage charges Righteous Spirit, granting a Heal over Time.[/p]
  • [p]Universe Ring Toss gains support utility
    Ring Toss can now bounce to allies (including yourself), granting Movement Speed and Attack Speed buffs.[/p]
  • [p]Flaming Spear Now Bonks
    Becomes a damaging area attack that buffs Ne Zha’s basic attacks and consumes Righteous Spirit for a burst heal.[/p]
[p][/p][p][/p][p]By overwhelming community demand, Anti-Heal is back. Core items like Divine Ruin, Brawler’s Beat Stick, and Stygian Anchor have been reworked to make countering sustain clearer, more reliable, and more impactful across all roles.[/p][p]Keep in mind: the new Anti-Heal is capped at 25%. It does not stack with other item Anti-Heal, or with the Anti-Heal that some Gods have built-in to their kit.
[/p][p][/p][p]Jungle Practice has evolved into a shared playground. You can now launch Practice with friends and bots directly from Custom Lobbies. Experiment freely with builds, swap items anywhere on the map, control bot behavior, cycle objectives and camps, and test interactions without restrictions. Whether you’re theorycrafting, learning a god, or warming up with friends, Practice is now a true multiplayer tool.[/p][p][/p][p][/p][p]This weekend, celebrate Valentine’s Day the SMITE 2 way with a limited-time event full of rivalry and rewards:[/p]
  • [p]Play more games in a party to unlock the Always Mine badge.[/p]
  • [p]Play more games alone to claim the Forever Alone badge.[/p]
[p][/p][p][/p][p]To sweeten the deal, 2x Worshipers will be live for everyone this weekend, and the Heartseeker Athena skin arrives just in time to break hearts and shields alike.[/p][p][/p][p][/p][p][/p][p]Two new Wandering Market Travelers (Oblivion Queen Discordia and Devil Punk Da Ji) also arrive as part of the ongoing Reign of the Archfiend, bringing fresh cosmetics, Wyrm Seals, and new progression toward event rewards.[/p][p][/p][p]Whether you’re here to master a reborn god, test builds with friends, or prove your worth this Valentine’s weekend, the Battleground is ready.[/p][p]Happy Valentine’s? 🥀
We’ll see you in-game.

Full patch and balance notes are available at: https://www.smite2.com/news/open-beta-28-update-notes/ [/p]

NEW UPDATE: Joust Reforged and the Return of Chiron

[p]Knowledge is power, and the Great Teacher has returned.[/p][p]The Great Teacher Update welcomes Chiron back to the battleground, totally reforges Joust's visuals, introduces the massive Reign of the Archfiend event (including a Saga for Kukulkan), delivers a Ranked reset, and rolls out wide-ranging updates to game modes, visuals, systems, and balance. Whether you are climbing Ranked, chasing cosmetics, or jumping back in after a break, this update is packed with reasons to play.[/p][hr][/hr][h3]NEW CLASSIC GOD: CHIRON, THE GREAT TEACHER[/h3][p]Chiron blends precision damage, team utility, and clutch survivability into a uniquely flexible hunter playstyle.[/p]
  • [p]Herbal Medicine (Passive): Abilities consume charges to heal injured allies over time while granting bonus Strength and Intelligence, prioritizing the lowest-health ally nearby.[/p]
  • [p]Training Exercise: Deploy a constellation that grants Crowd Control immunity to allies, then detonates for Physical Damage.[/p]
  • [p]Masterful Shot: Mark enemies to reduce protections, then fire seeking arrows. New +1s: At high Strength or Attack Speed thresholds, this ability evolves and gains powerful AoE Ground Target or rapid-fire variants.[/p]
  • [p]Giddyup!: Gallop forward while dealing damage, displacing enemies, and firing attacks on the move. New +1: You can now fire in any direction during this ability.[/p]
  • [p]Centaurus (Ultimate): Become a living constellation, firing wall-piercing arrows from afar. Chiron defies death during this ability and can revive himself by securing a kill.[/p]
[p]Aspect of the Heroic Tutor arrives January 30, enhancing Chiron’s team-focused identity with an Enchanter Support-focused aspect. Marked enemies can be stunned, Training Exercise amplifies ally damage, and Centaurus transforms into a battlefield-wide support tool.[/p][hr][/hr][h3]NEW EVENT AND SAGA: REIGN OF THE ARCHFIEND[/h3][p]Reign of the Archfiend is a brand-new event inspired by Buy All events from SMITE 1, offering an incredible amount of cosmetic content at a heavily discounted price.[/p][p]For 8,000 Diamonds, players can unlock all Wandering Market cosmetic content released through the end of March, including:[/p]
  • [p]The Archfiend Saga Kukulkan[/p]
  • [p]Two Reward Travelers (Ra and Anhur, and Mordred)[/p]
  • [p]Classic Travelers for eight gods (Da Ji, Discordia, Neith, Janus, Loki, Sol, Artio, and Tsukuyomi)[/p]
  • [p]Premium Travelers for Jing Wei and Artemis[/p]
  • [p]Additional titles, card effects, wards, and more[/p]
[p]Players who prefer individual purchases can still buy Travelers normally and earn Wyrm Seals to unlock rewards over time, including the Archfiend Saga itself.[/p][hr][/hr][h3]THE ARCHFIEND SAGA[/h3][p]A massive Legendary Saga featuring exclusive skins, Prisms, kill effects, recalls, announcer pack, VXG animations, and themed cosmetics. The Archfiend Saga is only available through the event while it is active, with limited availability afterward.[/p][hr][/hr][h3]NEW WANDERING MARKET TRAVELERS[/h3]
  • [p]Dragonheart Rebel Jing Wei[/p]
  • [p]Ra’nhur Best Friends Ra and Anhur[/p]
[p]Both Travelers include themed cosmetics.[/p][hr][/hr][h3]VISUAL AND MODE UPDATES[/h3][p]Joust Visual Overhaul[/p]
  • [p]Full lighting revamp[/p]
  • [p]New jungle shadows and textures[/p]
  • [p]Dynamic skybox and environmental effects[/p]
  • [p]Enhanced atmosphere and map detail[/p]
[p]New Multiqueue (Beta)
Queue simultaneously for Conquest, Arena, and Joust to find faster matches, especially in lower-population regions. Note: This is a test of the technology, and only offers a single queue; in the future, we may add the ability to select which queues you Multiqueue for.[/p][hr][/hr][h3]RANKED RESET[/h3][p]This update introduces a harder Ranked reset with increased variance, compressing top players closer together and accelerating movement through ranks in the new split.[/p][hr][/hr][h3]QUALITY OF LIFE AND SYSTEM IMPROVEMENTS[/h3]
  • [p]New report option for players not playing their assigned role[/p]
  • [p]Aspect descriptions now update dynamically in the God tab[/p]
  • [p]Improved Daily Quests and XP rewards[/p]
  • [p]Clearer notification behavior across menus (easier to clear red dots)[/p]
  • [p]HUD optimizations for smoother performance[/p]
  • [p]Potion and chalice regen now cleanses when entering the fountain[/p]
[hr][/hr][h3]BALANCE UPDATES ACROSS GODS AND ITEMS[/h3][p]The Great Teacher Update delivers sweeping balance changes across the roster and item shop, including buffs to underperforming gods, nerfs to outliers, item reworks, and clarity improvements across multiple systems. Balance notes are available here: https://smiteprime.com/blog/10[/p][hr][/hr][h2]LEARN. ADAPT. DOMINATE.[/h2][p]Chiron teaches by example, the Archfiend rises, and the battlefield evolves.[/p][p]Jump into The Great Teacher Update and experience one of the most content-rich updates yet.[/p]

OB26 - Hotfix Notes

[p]January 14th[/p][p][/p][p][/p]
  • [p]\[Gamepad] fixed issue with Item store losing focus when using split view[/p]
  • [p]Aladdin Winter's Wish being missing[/p][p][/p]
  • [p]Addressed major movement speed issues (permanent slows/speed)[/p]
[p] Discordia: [/p]
  • [p] Discordia passive prize wheel not showing correct result. [/p]
  • [p]Fixed issues related to low quality settings. Improvements to being able to see basic attacks, A01 and ultimate. [/p]
  • [p]Fixed an issue with Khepri and Discordia ultimate interaction.
    [/p]