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SMITE 2 News

Hotfix 2/25

  • [p]Bumba’s Cudgel (Buff)[/p]
    • [p]Increased Strength: 10 -> 15[/p]
    • [p]Increased Intelligence: 20 -> 25[/p]
  • [p]Bumba’s Golden Dagger (Buff)[/p]
    • [p]Increased Strength: 10 -> 15[/p]
    • [p]Increased Intelligence: 20 -> 25[/p]
  • [p]Sands of Time (Nerf)[/p]
    • [p]Decreased Mana Regen: 0.6 -> 0.4 per second per 10% of Missing Mana[/p]
  • [p]Pendulum of the Ages (Nerf)[/p]
    • [p]Decreased Strength: 5 -> 3 per 10% of available Mana[/p]
  • [p]War Flag[/p]
    • [p]Fixed an issue where this item was not providing Attack Speed correctly[/p]
  • [p]War Banner[/p]
    • [p]Fixed an issue where this item was not providing Attack Speed correctly[/p]
  • [p]Warrior’s Axe (Nerf)[/p]
    • [p]Decreased Strength: 15 -> 12[/p]
[p]
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Morgan Le Fay Arrives & Arena Visual Update

[p]Power bends. Magic fractures. The Dark Enchantress has arrived.[/p][p]Morgan Le Fay joins SMITE 2, bringing layered spellcraft, sigil selection, and escalating power into every fight. Mark enemies with five unique Symbols to trigger Empowered Blade, reduce cooldowns, gain Intelligence, and scale permanently throughout the match.[/p][p]Choose your magic in real time with Sigil Mastery, summon dragons with knockup and knockback pressure, punish movement with Shroud of Wildfire, and unleash Consuming Power, a devastating CC immune ultimate that grows stronger based on the variety of Marks consumed.[/p][p]On February 27, her Aspect of the Cursed Crown arrives, transforming her into a melee battlemage. Gain Wrath over time, fire all three Sigils at once in a Venn diagram of doom, and unleash a two-stage ultimate at 40 or 80 Wrath. This Aspect trades ranged safety for close-range devastation and Max Health-scaling explosions.[/p][hr][/hr][h2]Adaptive Starters & Conquest Role Buffs Are Here[/h2][p]Starter items have been fundamentally reworked to provide Adaptive Stats, intelligently granting Strength or Intelligence based on your build. This opens hybrid paths, enables flexible itemization, and reshapes early-game decisions across every role.[/p][p]Role-specific bonuses have also been introduced in Conquest, giving Support, Jungle, Solo, Mid, and Carry distinct identity advantages throughout the match. The two systems combine make more starters viable than ever for Junglers and Supports.[/p][hr][/hr][h2]Arena After Dark[/h2][p]Arena receives a dramatic visual overhaul:[/p]
  • [p]New stadium-themed night lighting[/p]
  • [p]Order vs Chaos spotlight presentation[/p]
  • [p]Updated ground and sky materials[/p]
  • [p]Atmospheric fog and environmental touches[/p]
[p]The Battleground has never looked more intense.[/p][hr][/hr][h2]Multiqueue Expanded[/h2][p]Multiqueue now allows players to select exactly which modes they want to queue for:[/p][p]Conquest
Arena
Joust
Assault[/p][p]Regional optimizations improve matchmaking quality and reduce wait times across supported regions.[/p][hr][/hr][h2]New Wandering Market Travelers[/h2][p]Midnight Glamour Neith
Jandroid Janus[/p][p]Both include Wyrm Seals for progression in the Archfiend Saga event.[/p][p]A new Reward Traveler also arrives:[/p][p]Grovebound Mordred, unlocked after collecting 6 Wyrm Seals.[/p][hr][/hr][h2]And So Much More[/h2]
  • [p]Updated God Screen
    Now clearly shows Physical or Magical damage types and adds a small icon view option.[/p]
  • [p]Improved Support Access
    New out-of-game Escape Menu buttons link directly to Support and Bug Reporting.[/p]
  • [p]Crowd Control Clarity Fixes
    Ability icons now properly X out when affected by CC. Fixed lingering CC immunity visuals.[/p]
  • [p]Death Metal Rework
    Converts Intelligence into Strength during its effect and increases Crit Chance to 20%. No longer buffs allies or grants Attack Speed.[/p]
  • [p]Lobby & Store Stability Fixes
    Fixed god models not loading, item store selection issues, and controller Aspect selection bugs.[/p]
  • [p]Arena & UI Fixes
    Colorblind Minotaur indicators fixed. Mastery stars now display correctly.[/p]
  • [p]Gameplay Bug Fixes
    Hou Yi interruption corrected, bot knockups fixed, Danza camera issue resolved, and various VFX/ability issues cleaned up.[/p]
[hr][/hr][p]Magic is changing. Builds are evolving. The Battleground is darker than ever.[/p][p]Step into the crown.
Play SMITE 2 now.[/p][p][/p][p]Full update notes are available here: https://www.smite2.com/news/open-beta-29-update-notes/[/p]

Forever Alone? Or Always Mine?

[p]This Valentine’s weekend, SMITE 2 celebrates the season with a limited-time event that lets you define your relationship status on the Battleground.[/p][p]Earn exclusive rewards based on how you play:[/p]
  • [p]Play more games in a party to unlock the Always Mine badge[/p]
  • [p]Play more games solo to claim the coveted Forever Alone badge[/p]
[p]No matter your path, everyone benefits from 2x Worshipers, making this the perfect weekend to level gods, grind mastery, and jump into matches with friends or rivals.[/p][p]The event also features the arrival of Heartguard Athena, bringing sharp style and sharper shields to the fight, plus new Themed Supporter Store Bundles to match the mood.[/p][p]Whether you’re queueing together, flying solo, or somewhere in between, this weekend is about proving your status in combat.[/p][p]This event runs from 7 a.m. Eastern on Friday, Feb. 13 to 11 a.m. Eastern on Tuesday, Feb. 17. Badge rewards will be distributed up to 2 days following the conclusion of the event.[/p]

PvP Fest: Founder's Editions 30% Off!

[p]Celebrate Steam PvP Fest with a massive 30% OFF SMITE 2 Founder’s Editions![/p][p]⚡ Founder’s ($20.99 USD): Unlock ALL Gods forever![/p][p]🔥 Ultimate ($69.99 USD): ALL Gods + Ascension Passes, T5 Fallen Zeus, & more![/p][p]Whether you're on Steam or PlayStation, now is the perfect time to become a Founder. Check the in-game store for sales on upgrade packs too![/p][p]Sale ends Feb 16. See you on the Battleground![/p]

Ne Zha Returns & Anti-Heal is Back!

[p]The Third Lotus Prince rises again on Tuesday, Feb. 10, bringing one of SMITE’s most iconic gods into a bold new era.[/p][p][/p][p]Ne Zha returns to SMITE 2 with a fully rebuilt model, an all-new voice pack, meaningful kit updates, and a new gameplay identity built around speed, momentum, and high-impact critical strikes. Generate Righteous Spirit through constant pressure, chain together precise combos, and turn every fight into a test of execution. On February 13, his Aspect of the Righteous Flame goes live, offering a powerful alternate playstyle that transforms Ne Zha into a sustain-focused brawler who empowers allies and punishes overextensions.[/p][h3]Ne Zha Kit Highlights[/h3]
  • [p]Righteous Spirit (Passive)
    Build stacks by staying in combat to gain Movement Speed. +1: Gaining a stack permanently increases Critical Strike Damage. This can theoretically scale infinitely.[/p]
  • [p]Universe Ring Toss (Ability 1)
    Throw a bouncing ring that damages enemies, applies Physical Protection reduction, and Slows. +1: You can catch the returning ring for an additional throw that doesn't bounce, but does crit.[/p]
  • [p]Flaming Spear (Ability 2)
    Ignite your spear to gain Attack Speed and Critical Strike Chance while healing based on Righteous Spirit stacks.[/p]
  • [p]Armillary Sash (Ability 3)
    Stun and pull yourself to the first enemy god hit, setting up high-damage combos and ult confirms.
    +1: This ability can now Crit.[/p]
  • [p]Wind Fire Wheels (Ultimate)
    Become CC immune and launch an enemy god into the air, executing a multi-hit combo with delayed damage. Perfect timing allows these hits to critically strike.
    +1: New visual presentation to make the QTE clearer.[/p]
[hr][/hr][h3]Aspect of the Righteous Flame[/h3][p]Releasing February 13[/p]
  • [p]Righteous Spirit reworked
    No longer builds from attacking. Instead, taking damage charges Righteous Spirit, granting a Heal over Time.[/p]
  • [p]Universe Ring Toss gains support utility
    Ring Toss can now bounce to allies (including yourself), granting Movement Speed and Attack Speed buffs.[/p]
  • [p]Flaming Spear Now Bonks
    Becomes a damaging area attack that buffs Ne Zha’s basic attacks and consumes Righteous Spirit for a burst heal.[/p]
[p][/p][p][/p][p]By overwhelming community demand, Anti-Heal is back. Core items like Divine Ruin, Brawler’s Beat Stick, and Stygian Anchor have been reworked to make countering sustain clearer, more reliable, and more impactful across all roles.[/p][p]Keep in mind: the new Anti-Heal is capped at 25%. It does not stack with other item Anti-Heal, or with the Anti-Heal that some Gods have built-in to their kit.
[/p][p][/p][p]Jungle Practice has evolved into a shared playground. You can now launch Practice with friends and bots directly from Custom Lobbies. Experiment freely with builds, swap items anywhere on the map, control bot behavior, cycle objectives and camps, and test interactions without restrictions. Whether you’re theorycrafting, learning a god, or warming up with friends, Practice is now a true multiplayer tool.[/p][p][/p][p][/p][p]This weekend, celebrate Valentine’s Day the SMITE 2 way with a limited-time event full of rivalry and rewards:[/p]
  • [p]Play more games in a party to unlock the Always Mine badge.[/p]
  • [p]Play more games alone to claim the Forever Alone badge.[/p]
[p][/p][p][/p][p]To sweeten the deal, 2x Worshipers will be live for everyone this weekend, and the Heartseeker Athena skin arrives just in time to break hearts and shields alike.[/p][p][/p][p][/p][p][/p][p]Two new Wandering Market Travelers (Oblivion Queen Discordia and Devil Punk Da Ji) also arrive as part of the ongoing Reign of the Archfiend, bringing fresh cosmetics, Wyrm Seals, and new progression toward event rewards.[/p][p][/p][p]Whether you’re here to master a reborn god, test builds with friends, or prove your worth this Valentine’s weekend, the Battleground is ready.[/p][p]Happy Valentine’s? 🥀
We’ll see you in-game.

Full patch and balance notes are available at: https://www.smite2.com/news/open-beta-28-update-notes/ [/p]