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SMITE 2 News

Closed Alpha 5 - 11/5/24 Patch

[h2]Bug Fixes[/h2]
  • Fixed issue where Baron's Brew couldn't be sold
  • Fixed Danzaburou being invisible when polymorphed immediately after going into leaf form
  • Fixed Fenrir Brutalize following Neith through her Backflip
  • Fixed inaccuracies with Fenrir Ultimate targeting
  • Fixed Ra unable to use Ultimate in some parts of Conquest map
  • Added stability improvements
  • Fixed all broken Achievements and Trophies
  • Addressed Fenrir Ultimate issue where he was be unable to bite if he missed the first time.

Closed Alpha 5 - 11/4/24 Patch #2

[h2]Bug Fixes[/h2]

[h3]General[/h3]
  • Fixed an issue with all gods being locked in the Match Lobby


[h3]Amaterasu[/h3]

General
  • Fixed an issue where Amaterasu's Basic Attack chain did not do proper damage on all hits


[h3]Anhur[/h3]

Desert Fury
  • Fixed issue where ability misses smaller gods at point blank range


[h3]Danzaburou[/h3]

Dishonest Duplication
  • Fixed an issue where the description did not properly indicate how much bonus damage the clones were taking.


[h3]The Morrigan[/h3]

Changeling
  • Fixed Cast Mode Ability 4 setting in Gampeplay being overriden from Global


[h3]Sol[/h3]

Disapparate
  • Fixed ability from destroying Danzaburou’s money bags


[h3]Death’s Toll & Death’s Embrace[/h3]
  • Fixed an issue where these items were proccing the Passive effects on Structures


[h2]Gods Balance[/h2]

[h3]Hecate Buff[/h3]

Triplicate Form
  • Decreased Cooldown from 9s at all ranks to 9/8.5/8/7.5/7s


[h3]Loki Nerf[/h3]

Vanish
  • Decreased Damage from 35/50/65/80/95 + 20% STR to 30/45/60/75/90 + 15% STR


Agonizing Visions
  • Increased Cooldown from 12s to 13s


[h3]Ra Buff[/h3]

Divine Light
  • Increased Damage from 60/110/140/190/240 + 60% INT to 70/120/150/200/250 + 70% INT


Solar Blessing
  • Increased Damage Scaling per tick from 20% INT to 25% INT


[h3]Sobek Nerf[/h3]

Sickening Strike
  • Cooldown Reduction now only granted when hitting gods


Lurking In The Waters
  • Increased Cooldown from 90s to 100s


[h3]Zeus Nerf[/h3]

Chain Lightning
  • Decreased Damage from 80/130/180/230/280 + 80% INT to 80/125/170/215/260 + 70% INT


[h2]Item Balance[/h2]

[h3]Avatar’s Parashu[/h3]
  • Decreased Active Cooldown from 180s to 120s


[h3]Dreamer’s Idol[/h3]
  • Decreased Active Cooldown from 180s to 120s


[h3]Berserker’s Shield[/h3]
  • Increased Buff Duration from 5s to 8s
  • Decreased Passive Cooldown from 15s to 8s


[h3]Amanita Charm[/h3]
  • Increased Health from 200 to 300


[h3]Prophetic Cloak[/h3]
  • Adjusted Recipe from Engraved Guard to Sage’s Ring + Captain’s Ring
  • Removed Health
  • Added 20 Cooldown Rate
  • Reduced Physical Protection from 30 to 25
  • Reduced Magical Protection from 30 to 25
  • Increased Max Stacks from 15 to 20

Closed Alpha 5 - 11/4/24 Patch

[h2]Bug Fixes[/h2]
  • Fixed an issue where Baron's Brew could be thrown infinitely
  • Fixed Titan's Bane and Conduit Gem item descriptions having typos

Closed Alpha 5 - 11/1/24 Patch

[h3]Bug Fixes[/h3]

Bacchus

Belch of the Gods

  • Fixed an issue where this ability was not knocking back minions


Fenrir

Unbound Runes

  • Fixed an issue where Fenrir was not gaining full runes on killing an enemy god


Unchained

  • Fixed unintended cases where this ability would stun when it wasn’t meant to and vice versa


[h3]Conquest[/h3]

Ancient Fury

  • Increased Tower Debuff Duration from 120s to 180s


Fire Giant

  • Reduced Base Health from 6750 to 5400
  • Reduced Base Protections from 60 to 48


[h3]Gods[/h3]

General

  • All gods have had their per level Health increased by 15%


Amaterasu Nerf

Divine Presence

  • Decreased Intelligence Buff from 16/26/34/42/50 + 5% INT to 18/22/26/30/34 + 3% INT


Heavenly Reflection

  • Decreased Damage Scaling from 60% STR + 85% INT to 60% STR + 60% INT
  • Increased Cooldown from 10s to 12s


Dazzling Offensive

  • Decreased Damage Scaling from 50% STR + 45% INT to 45% STR + 35% INT


Chaac Buff

General

  • Increased Base Attack Speed from 0.96 to 1


Torrent

  • Increased Buff Duration from 5s to 6s


Rain Dance

  • Decreased Cooldown from 16s to 14s


Fenrir Nerf

Brutalize

  • Decreased Damage from 40/70/100/130/160 + 50% STR to 40/65/90/115/140 + 45% STR
  • Increased Cooldown from 11s to 12s


Ragnarok

  • Fixed the insta-bite interaction: Fenrir now matches the bite timing from Smite 1


Hades Buff

Death From Below

  • Increased Damage Scaling from 55% INT to 60% INT
  • Decreased Cooldown from 14s at all ranks to 14/13.5/13/12.5/12s


Shroud of Darkness

  • Decreased Silence Duration Scaling from 150 Protections to 125 Protections
  • Decreased Fear Duration Scaling from 150 Protections to 125 Protections


Devour Souls

  • Shifted Heal Scaling from 10% Protections to 7.5% INT + 7.5% Protections


Kukulkan Buff

Whirlwind

  • Adjusted deploy time to match Smite 1
  • Kukulkan is now able to fire the dash version of Slipstream while this ability is deploying


[h3]Items[/h3]

Piercing (affects Totem of Death, Demonic Grip, and The Executioner) Nerf

  • Decreased Penetration per stack from 10% to 7.5%
  • Increased Stack count from 3 to 4


Shattering (NEW Effect - affects Obsidian Shard and Titan’s Bane)

  • Passive: Your Basic Attacks and Abilities gain 20% Penetration against all targets. This effect does not stack with itself.


Hastened Fatalis Shift

  • Adjusted Recipe from Manchu Bow + Void Shard to Manchu Bow
  • Decreased Cost from 2750 to 2500
  • Removed Penetration
  • Increased Attack Speed from 25% to 30%


Totem of Death Shift

  • Increased Cost from 2700 to 2800
  • Removed Penetration
  • Increased Intelligence from 20 to 40 (T2 stat loss on upgrade fix)
  • Decreased Cooldown Rate from 20 to 15


Soul Reaver Shift

  • Adjusted Recipe from Oracle Staff + Void Shard to Oracle Staff
  • Removed Penetration
  • Increased Intelligence from 30 to 50
  • Increased Mana from 150 to 300
  • Increased Mana Regen from 1 to 4


Serrated Edge Shift

  • Adjusted Recipe from Lucerne Hammer + Cursed Sickle to Skeggox + Cursed Sickle
  • Removed Penetration
  • Increased Strength from 20 to 40


Berserker’s Shield Shift

  • Adjusted Recipe from Medal of Defense + Hunter’s Bow to Olmec Blue + Hunter’s Bow
  • Decreased Cost from 2800 to 2300
  • Removed Physical Protection
  • Increased Health from 150 to 200
  • Increased Passive Physical Protection from 20 to 30


Gladiator’s Shield Shift

  • Adjusted Recipe from Legionnaire Armor + Adroit Ring to Medal of Defense + Captain’s Ring
  • Decreased Physical Protection from 45 to 40
  • Added 150 Health


Divine Ruin Shift

  • Adjusted Recipe from Oracle Staff + Ruinous Venom to Evil Eye + Ruinous Venom
  • Removed Mana and Mana Regen
  • Added 5% Penetration


Breastplate of Valor Nerf

  • Increased Passive Threshold from 400 + 20 per level to 500 + 25 per level


Genji’s Guard Nerf

  • Increased Passive Cooldown from 30s to 45s


Spear of Desolation Nerf

  • Decreased Passive Cooldown Reduction from 2s (non-ultimate) and 6s (ultimate) to 1s (non-ultimate) and 5s (ultimate)


Jotunn’s Revenge Nerf

  • Decreased Passive Cooldown Reduction from 2s (non-ultimate) and 6s (ultimate) to 1s (non-ultimate) and 6s (ultimate)


Conduit Gem Buff

  • Increased Passive Damage from 2 to 3 per stack

Closed Alpha 5 - 10/31/24 Patch

[h2]Bug Fixes[/h2]

[h3]General[/h3]
  • Client performance improvements
  • Fixed an issue where spacebar jump was blocked by cripple abilities
  • Fixed crashes for XBOX and PS5 users that were caused by going into the Match History

[h3]Gods[/h3]

Susano
  • Fixed issues where he could teleport to enemy gods in their fountain while dead, in addition to teleporting to the middle of the map when killing enemies
Sobek
  • Fixed a visual issue on his Sickening Strike heal, it will now show all proper HP values on the HUD when hitting multiple targets
  • Fixed various issues with Sobek's Buff and Debuff tooltips missing text

[h3]UI[/h3]
  • Fixed an issue with Spectator where Minion Execute indicators were visible to spectators
  • Implemented Ranked Draft UI improvements to be closer parity to SMITE 1. This includes banning and pick phase clarity passes
  • Fixed issues with Death Spectate to match SMITE 1 camera swaps when teammates die, as well as adding death spectate to swap to an ally near you to visualize fights better
  • Adjusted End of Match Audio to allow God laughs, jokes, and taunts