Dev Diary
[p]Dear passengers, [/p][p]Over the past few weeks, our UI team has been hard at work refining the tech tree experience.
We wanted to remove pain points and streamline navigation of the tree, since our game can be very fast-paced and a Freerailer under fire has no time for browsing menus!
[/p][p]We’re excited to share a new iteration designed to make navigation smoother, clearer, and faster.
The key change is that all potential unlocks will now be displayed on a single screen, removing the need to switch between categories and subcategories. It should feel like a one-stop, one-glance screen for grabbing what you need - and also make it easier for new players to compare their choices before spending points.
[/p][p]Implementation is currently underway, so we appreciate your patience as we continue improving your journey! [/p][p][/p][p][/p][p]
JOIN DISCORD[/p]
We wanted to remove pain points and streamline navigation of the tree, since our game can be very fast-paced and a Freerailer under fire has no time for browsing menus!
[/p][p]We’re excited to share a new iteration designed to make navigation smoother, clearer, and faster.
The key change is that all potential unlocks will now be displayed on a single screen, removing the need to switch between categories and subcategories. It should feel like a one-stop, one-glance screen for grabbing what you need - and also make it easier for new players to compare their choices before spending points.