How We Playtest Enginefall
[p]First off, thank you.[/p][p][/p][p]After the December playtest, the amount of excitement, feedback, and questions we received honestly meant a lot to the team. One question keeps coming up more than any other:[/p][p][/p][p]“How do Enginefall playtests actually work?”[/p][p][/p][p]Rather than one always-on test, we run a few different types of playtests. Each one exists for a specific reason, and each one plays a different role in shaping the game. [/p][p]
[/p][p][/p][p]Here’s how they work.[/p][p][/p]
[/p][h3]Why we run them:[/h3]
Open Playtests
[p]What this feels like: This is Enginefall’s front door, open to all
[/p][p]Open playtests are when we invite everyone who’s requested access on Steam to jump in and experience the game with friends.[/p][h3]Why we run them:[/h3]
- [p]To give new players their first Enginefall experience & importantly study first time player feedback[/p]
- [p]To see how the game feels at scale[/p]
- [p]To learn what works, what doesn’t, and what might still be confusing[/p]
- [p]Anyone who has requested playtest access on Steam[/p]
- [p]No Discord requirements[/p]
- [p]Ideal for first-time players and groups of friends[/p][p][/p]
Closed Weekend Playtests
[p]What this feels like: A step behind the curtain.[/p][p]Closed weekend playtests are smaller tests for players who already have access. These are where we start pushing changes before they’re fully smoothed out.[/p][p][/p][h3]Why we run them:[/h3]- [p]To test new systems early[/p]
- [p]To get feedback even when things are rough[/p]
- [p]To let returning players compare changes between builds[/p]
- [p]Players who already have Enginefall playtest access[/p]
- [p]Dates are usually shared through Discord[/p]
- [p]They happen roughly every few weeks, depending on what we’re working on Next Closed Playtest: Friday, January 30th 11:00 UTC - Monday, February 2nd 07:00 UTC[/p]
Friday Tests & Playground Servers
[p]What this feels like: Early. Messy. Experimental.[/p][p]These are our most raw testing environments, including:[/p]- [p]Friday morning (GMT) dev playtests[/p]
- [p] Always-on Playground servers[/p]
- [p]To try out ideas that are very early[/p]
- [p]To experiment without safety nets[/p]
- [p]To get fast feedback from players who know the game well[/p]
- [p]Reach Level 15 in the Enginefall Discord or have played 25hrs of Enginefall (super-testers)[/p]
- [p]Link their Steam account and accept our bot DM[/p]
- [p]Join one of the Super-Tester “Cults”[/p]