Development Update #2: More Graphical Updates
[p]Hey folks! I’m Gabriel Schade, the solo developer behind Elidriel. As promised, let's try to make it a tradition: more monthly updates about the game! [/p][p][/p][p]In the previous update, I've shared the menu and characters arts, but that's not the only graphical asset that I'm changing, everything is being polished to reach the end-game quality![/p][p][/p][p]Let's take a sneak peek on our brand new HUD and in-game character graphs![/p][p][/p][h2]A Brand New HUD[/h2][p][/p][p]The HUD graphs were updated to be more harmonical with the menu and the other assets.[/p][p]
[/p][p][/p][h2]New Character graphics![/h2][p]And for the first time, the new in-game character graphics![/p][p]
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[/p][p]As I've mentioned in the previous post, Elidriel is now fully playable in crisp Full HD (1080p), so you can enjoy the new visuals at their best.[/p][p][/p][p]I'm really excited about everything that is coming![/p][p]The steam page will change completely and a brand new demo will be available soon![/p][p][/p][p]Thank you so much for following along and supporting this journey.[/p][p]Until next time, [/p][p]Gabriel - Solo & Passionate Indie Game Developer[/p]