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Alright red reviews do motivate to fix things

[p]A number of bugs related to damage handling changes introduced during co-op development have been fixed - including an issue where the player could not die at all, even in solo campaign mode ːsteamsaltyː[/p][p]Some combat interactions in Blood Trail mode have been synchronized for co-op play.[/p][p]Recent tests showed that when spamming the interact button to skip dialogues, different cutscenes could sometimes overlap, which caused certain events to never start. I added temporary safeguards where I could find them so cutscenes wait for each other, but the game is big and needs more testing - so please help test it out, fellow cowboys[/p]