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Cosmic Carnage Update 1 - New Heat Bars, Difficulty Modes

Update 1
[p][/p][p]NEW:[/p]
  • [p]Added heat bars for the following weapons: [/p]
    • [p]Shredder[/p]
    • [p]Wave[/p]
    • [p]Laser[/p]
    • [p]Singularity[/p]
    • [p]Grenade[/p]
    • [p]Cyber Blade[/p]
    • [p]Electric Laser[/p]
    • [p]Bullet Defense[/p]
    • [p]All 4 tiers of Bullet Hell[/p]
  • [p]Added popup for toggling auto aim & auto fire on/off[/p]
  • [p]Difficulty selection added[/p]
    • [p]Easy = less enemies spawn, enemies have reduced HP[/p]
    • [p]Regular = current game as is[/p]
    • [p]Hard = more enemies spawn, enemy health scales up per round[/p]
    • [p]New leaderboards added for each difficulty[/p]
[p]Adjustments:[/p]
  • [p]Increased level up pushback by 50%[/p]
  • [p]Sniper boss bullet colour changed to purple (to not clash with blaster (red) enemy explosions)[/p]
  • [p]Electric Laser buffed[/p]
    • [p]base range increased[/p]
    • [p]base number of targets increased[/p]
    • [p]tier 4 can split[/p]
  • [p]EXP orbs merging changes[/p]
    • [p]merging reduced to happen less often[/p]
    • [p]merging will generally be closer to the player[/p]
[p]Bug Fixes:[/p]
  • [p]Cannot use RS without first using LS (controller)[/p]
  • [p]Movement with keyboard arrow keys fixed[/p]
  • [p]Bullet Defense shooting then pausing behaviour fixed[/p]
  • [p]5+ small bug fixes[/p]
[p][/p][p]You can provide feedback in the pinned thread within the steam discussions. Or you can join the discord.[/p][hr][/hr][p][dynamiclink][/dynamiclink][/p]