Cosmic Carnage Demo Update 8
Added
- added language support for French, Spanish, Italian (still in BETA)
- added rarity to upgrades (white - common, blue - rare, purple - very rare, orange - legendary)
- added a small pulse at the end of skyes invulnerable dash to clear the landing point (note: if you dash to land directly onto something you will still take damage after landing)
- added tooltips to leaderboard builds
- shortcut controls to upgrade and reward panels
- difficulty unlock cards to unlocks menu
Fixed
- bullet defense sound not working
- bullet defense sometimes not triggering
- dual black holes not syncing
- black hole upgrade 3 cannot find enemy to home to
- bloom in game settings > can reduce it but cannot increase it
- laser not syncing if you have laser active when collecting dual laser
- lasers not syncing if you get the dual laser upgrade after the single laser has just expired
- rounding bug in upgrade rarity selection (e.g .9999%)
- "NEW" text not showing when unlocking a new carnage level
- unlocked new carnage level panel title not stating the new available carnage level
- if there are no unlocks, cannot drag scrollbar
- spamming unlock on mods is causing the animation to get stuck
- mods panel animation glitch after 1 unlock
- leaderboard entry issues
- if you just unlock a astronaut/ship sometimes unable to then select this item
- elite enemies counter is always 0 in stats menu
- removed duplicate score text for malfunction, stun, decimate
- in stats menu controller could not scroll
- exp drops dropping at the correct location after collecting 5k+ exp
- click main menu after winning is loading stats menu
- last selected ship sometimes saves the neighbouring ship instead
Changed
- changed final upgrade of defense tree to: if you have 1 HP left you are spared a second chance, but you can no longer use your astronaut ability for that run
- quickplay now equips your last selected build
- removed failed runs in stats menu
- updated icons on main menu to fit the corresponding menus better
- buffed laser slightly
- increased spread on third turret modification
- added language support for French, Spanish, Italian (still in BETA)
- added rarity to upgrades (white - common, blue - rare, purple - very rare, orange - legendary)
- added a small pulse at the end of skyes invulnerable dash to clear the landing point (note: if you dash to land directly onto something you will still take damage after landing)
- added tooltips to leaderboard builds
- shortcut controls to upgrade and reward panels
- difficulty unlock cards to unlocks menu
Fixed
- bullet defense sound not working
- bullet defense sometimes not triggering
- dual black holes not syncing
- black hole upgrade 3 cannot find enemy to home to
- bloom in game settings > can reduce it but cannot increase it
- laser not syncing if you have laser active when collecting dual laser
- lasers not syncing if you get the dual laser upgrade after the single laser has just expired
- rounding bug in upgrade rarity selection (e.g .9999%)
- "NEW" text not showing when unlocking a new carnage level
- unlocked new carnage level panel title not stating the new available carnage level
- if there are no unlocks, cannot drag scrollbar
- spamming unlock on mods is causing the animation to get stuck
- mods panel animation glitch after 1 unlock
- leaderboard entry issues
- if you just unlock a astronaut/ship sometimes unable to then select this item
- elite enemies counter is always 0 in stats menu
- removed duplicate score text for malfunction, stun, decimate
- in stats menu controller could not scroll
- exp drops dropping at the correct location after collecting 5k+ exp
- click main menu after winning is loading stats menu
- last selected ship sometimes saves the neighbouring ship instead
Changed
- changed final upgrade of defense tree to: if you have 1 HP left you are spared a second chance, but you can no longer use your astronaut ability for that run
- quickplay now equips your last selected build
- removed failed runs in stats menu
- updated icons on main menu to fit the corresponding menus better
- buffed laser slightly
- increased spread on third turret modification