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v2.0b - The "moths make noises now" update

Hello, Catalysts! Nice lil' QoL and bugfix patch here. Most notably, moths and beetles make NOISES when you click them now. Hopefully that's not too startling!
Also, that "New Discoveries" tab's weird behavior is fixed. It shouldn't send you into an empty menu anymore.

Also changed a bunch of stuff under the hood that SHOULDN'T affect anything. Everything's proooobably okay.

[h2]BUILDINGS:[/h2]
  • Clickable town-things (moths, shrines) no longer react on certain menus. (buildings and visitors)
  • Moths and Beetles now make noises when you click them.
  • Fixed some missing item names in the geode shop.


[h2]MENUS:[/h2]
  • Materials and Item menus now support rapid-click: hold it down and sweep over the buttons to grab a sampling of all of them
  • Fixed the "New Discoveries" building filters locking you in an empty buildings menu.
  • The building filters menu now updates live as buildings are marked as seen.
  • Changed the name of the "Shops" menu to "Utility" to be more accurate.
  • Added some missing building filter names.
  • Fixed menus lagging behind by 1 frame (i think this was caused by a gamemaker update)
  • Fixed a crash when rearranging friends that are in a guild.
  • Holding a shovel now hides boss arenas and makes voids transparent.


[h2]PROGRESSION:[/h2]
  • Fixed the NG+ tutorial having a softlock with checking if you have enough resources to build an Inn.
  • Fixed the NG+ intro screen putting the score tally on the wrong layer. It now appears behind the menu.
  • Fixed prestiging not tallying anything up (that was broken???)
  • Fixed Sidequest 2 starting in the wrong state until something refreshes it.
  • Fixed Sidequest 6 not properly setting the state of quests.