v1.7a - Some post-holiday adjustments
Hello again, Catalysts! Hope you enjoyed the holidays!
This patch fixes a few things I noticed over the break; most notably it makes cocoons show up a little more reliably, with an extra hint to how they can work once you get more space.
[h3]
ADVENTURERS:[/h3]
[h3]WORLD:[/h3]
This patch fixes a few things I noticed over the break; most notably it makes cocoons show up a little more reliably, with an extra hint to how they can work once you get more space.
[h3]
ADVENTURERS:[/h3]
- Fixed adventurer names appearing behind buildings when said adventurers are sitting down.
- Adventurers no longer discuss current trends until you have forbidden knowledge.
- Fixed adventurers showing up early during the tutorial if you start a new moon.
[h3]WORLD:[/h3]
- Fixed an endgame animation playing at the same time as getting a milestone card.
- If there's no room to spawn a cocoon and you don't have any spots for them, it will attempt to spawn one over the bridge out of town.
- There is now a sketchy moth spot that shows up in the sketchy part of town.