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Week #3 - Eye of the Sun, More Powerful Curses

Eye of the Sun, More Powerful Curses


[h3]Week #3 Patch Notes[/h3]
  • 1 New Memory - Purgatory
  • 1 New Essence - Essence of Sulfur
  • 3 New Unlockable Essences - Eye of the Sun, Essence of Overload, Essence of the Giant
  • 4 New Curses - 3 more terrifying new curses, and 1 multiplayer-exclusive curse have been added!
  • 2 New Monsters - 2 new monsters appear in the Snowy Mountains!
  • Reverie Adjustments - Quest generation time reduced to 6 hours and clear rewards increased.
  • Slightly increased Stardust rewards from Nightmare runs.
  • Added option to cast dodge skills and dash memories toward cursor direction in WASD mode

Greetings, Travelers!

The Week 3 update has been deployed today!

This update brings new memories, essences, curses, and new monsters! We've also implemented various feedback shared through Discord and Steam. Thank you for helping us make the game better!

[h3]First Reveal! Join us on our Official X Account![/h3]
We'll be sharing the latest game news, character stories, and development insights, so stay tuned!
🦎 @LzrdSmoothie

[h3]Join our Discord![/h3]
Chat with thousands of travelers and explore The Rapids together! We'll also be starting user polls about game direction and design on Discord soon. Please share your valuable feedback!
✨ Join Discord Server

[h2]Join the Free Prologue Beta Test![/h2]

https://store.steampowered.com/app/3275270/Shape_of_Dreams_Prologue/

The Prologue Beta Test will run until late January 2025, after which all content will transition to the demo version. Don't worry - you'll still be able to play the prologue content in February, and your saves will be compatible!

[h2]Add the Main Game to Your Wishlist![/h2]

https://store.steampowered.com/app/2444750/Shape_of_Dream/

[h3]Other Bug Fixes and Adjustments[/h3]
  • Fixed a bug where everyone's friend, the laser monster, was casting lasers 50% longer than visually shown
  • Fixed a bug where Rewind memory wasn't properly charging its charges under certain conditions
  • Fixed a bug where exploding mini-bosses in Night Sky map unfairly dealt explosion damage after being defeated
  • Fixed a bug where mini-bosses in Night Sky map occasionally dropped multiple Chaos. It was a bug. We're sorry!
  • Fixed a bug where dropping memories or essences right before boss fights would prevent game progression
  • Improved Reverie translations