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  3. Update #1 - QoL Features Added, Numerous Bug Fixes

Update #1 - QoL Features Added, Numerous Bug Fixes

QoL Features Added, Numerous Bug Fixes
  • Added mouse sensitivity and cursor color settings
  • Fixed a bug where leveling up would stop in late game
  • Increased Reverie reroll count from 2 to 3
  • Ambush events now reward Chaos
  • Eye of the Sun Essence damage increased by 20%

Greetings Travelers,
An interim update focused on bug fixes and quality of life improvements has been deployed!

Many bugs reported by you on Discord and Steam have been fixed, and we're working hard to address the remaining bugs and implement your feedback that weren't included in this patch. Thank you for helping us make the game better!

ps. The next content update is scheduled for late December!

[h3]Other Changes[/h3]
  • Added automatic recovery system for corrupted save files
  • Slightly reduced teammate revival distance in Nightmare difficulty
  • Improved performance in Ice Lake
  • Reduced screen shake from Thunder Essence
  • Fixed unfair fire damage taken by Travelers in late game
  • Fixed an issue where dropping items before boss fights in co-op would break game progression
  • Improved event translations

[h3]Bug Fixes[/h3]
  • Fixed a bug where gold gained from Essence of Wealth was being shared in co-op Rolled back the changes to keep gold sharing, and added tooltip explanation to remove ambiguity.
  • Fixed a bug where Mist could deflect undodgeable damage While HP sacrifice shrine damage remains undeflectable, we've added a special exception allowing Essence of Overload to be deflected when deflection is upgraded.
  • Fixed a bug where "Harmless Whispers" Lucid Dream wasn't applying to mini-bosses
  • Fixed Lacerta's basic attack range constantly changing
  • Fixed a bug where using Mist's second Q skill to dash would position you inside monsters and get hit
  • Fixed an intermittent bug where skill cast mode would get stuck on normal casting
  • Fixed teammate soul placement not considering exit boss position
  • Fixed Vesper not receiving passive healing when killing monsters with critical hits
  • Fixed a bug where players sometimes couldn't pass through barriers in co-op boss fights
  • Fixed instances where players could get trapped in Radiant Rift rooms
  • Fixed incorrect interaction between Yubar's second R skill and Flow Essence
  • Fixed large bosses occasionally dying suddenly
  • Fixed occasional blue or white screen flashes that made the game unplayable
  • Fixed inability to interact with shops when Memory cast was bound to mouse buttons (especially left click)
Some changes have been rolled back. We apologize for any missing notes in the patch notes and thank you for your feedback!

[h3]Join Us![/h3]
✨ Official Discord Channel - Chat with thousands of Travelers and explore the Rapids together! 🦎 Follow us on X for the latest game updates! @LzrdSmoothie

[h2]Are You Enjoying the Game?[/h2]

https://store.steampowered.com/app/2444750/Shape_of_Dream/

Coming May 2024: new characters, new bosses, multiple endings, numerous Lucid Dreams and achievements, new Memories and Essences.
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