1. Shape of Dreams
  2. News

Shape of Dreams News

Shape of Dreams New Demo Play Streaming

Shape of Dreams New Demo Play Streaming

Shape of Dreams New Demo Play Streaming

Shape of Dreams New Demo Play Streaming

The Next Fest Update Has Arrived!

🌠 The Next Fest Update has arrived!
  • Emotes
    Communicate with other Travelers beyond language barriers! 7 basic emotes are provided.
  • Emblems and Souvenirs
    Cosmetic items to customize your nametag and Traveler.
    In the full version, you'll be able to purchase these with Stardust or obtain them through seasonal events.
  • Special Reverie - Claim your Next Fest exclusive rewards!
  • New Common Memory - Spinning Whirlwind
  • New Epic Essence - Essence of Fever
  • 1 new unlockable Lucid Dream
  • Yubar Model Rework

[h2]🎉 The Prologue has concluded![/h2]



An incredible 500,000 Travelers have journeyed through The Rapids, successfully concluding our prologue beta test. We sincerely thank you for joining us on our journey to create a better game!

To show our gratitude, we're hosting a Special Reverie Event during this Next Fest!

[h2]💚 Special Reverie[/h2]


During the Next Fest period, logging into the game will start the limited-time quest, 'Special Reverie'.
Complete three missions to earn exclusive emotes, emblems, and souvenirs!

These rewards are only available during the Next Fest period, so don't miss out!


[h3]Balance Changes[/h3]
  • Mental Corruption's initial damage -20%, DoT +20%, cooldown increased by 1 second
    Multiple Mental Corruptions can now stack on a single target.
    Effect disappears if the target becomes an ally.
  • Essence of Wound's explosion is now AoE damage, hitting all nearby enemies.
  • Pressure Point's wall collision damage +30%
  • Ice Claw's second hit damage +20%
  • Anti-Gravity damage +15%
  • Essence of Talc's bonus damage +20%
  • Essence of Shatter's Light damage amplification +20%
  • Reduced difficulty in Hunter ambush areas

[h3]Other Changes[/h3]
  • You can now rotate characters in the lobby.
  • Essence of Predation now displays the total amount of AP and AD gained.
  • Damage numbers are now consistently colored: orange for Attack Damage (AD) and blue for Ability Power (AP).
  • A small gift for the community - The game's 'RawData' folder now includes up-to-date game data json and images for all Essences and Memories. Thanks to our passionate community developers who suggested this.

[h3]Bug Fixes[/h3]
  • Fixed a bug where bosses could push players in Unstoppable state
  • Fixed an issue where Rifts would occasionally not function without any error message
  • Fixed Aurena's passive and Vesper's second passive not being affected by Attack Effect percentage
  • Fixed skills occasionally casting in character's facing direction or position
  • Improved stuttering issues that would worsen during extended gameplay sessions
  • Fixed a bug where players could equip other Travelers' character-specific skills and cause crashes
  • Improved occasional graphical glitches


[h2]Are you enjoying the game?[/h2]

https://store.steampowered.com/app/2444750/Shape_of_Dream/

In May 2025, new characters, new bosses, multiple endings, numerous Lucid Dreams and achievements, new Memories and Essences will arrive.
Add the full version to your wishlist!

✨ Official Discord Channel - Chat and journey through The Rapids with thousands of Travelers! 🌠 Get the latest news about Shape of Dreams! @SodStm 🦎 Follow developer Lizard Smoothie! @LzrdSmoothie

Shape of Dreams DEV Q&A!



Hello to all the travelers who love Shape of Dreams! 💙

Thanks to your incredible support and enthusiasm, the game continues to grow steadily.
We sincerely appreciate it! 🥰

To answer your most frequently asked questions about our plans,
we have prepared a special Developer Q&A session! 🎤✨

[h2]What are the upcoming update plans?[/h2]
The Shape of Dreams team is actively listening to your feedback and,
just like in January, we are committed to delivering continuous updates to enhance gameplay.

We are preparing a new update for the Steam Next Fest at the end of February,
where you can experience exciting new features in the updated demo version.


[h2]What can you expect from this update?[/h2]
In addition to improving game balance, we are working hard to introduce various new elements.
There will be new skills, and we are preparing customization content as a surprise gift,
so please look forward to it!


[h2]Tell us more about the event emotes![/h2]
We are introducing a new emote system to enhance player communication.
In addition to the special event emote featuring the superstar "Yubar",
more emotes will be added in the future.

During Steam Next Fest, we will also be giving away a free item set as a token of our appreciation,
so be sure to check out the demo version! 🎁✨


[h2]Will the prologue save data be deleted?[/h2]
We are working on a system that allows saved data to be transferred between the prologue, demo,
and full-release versions.

So don’t worry—enjoy the game freely!
Further update details will be shared in future announcements.

And finally…
Your support and feedback mean the world to us, and they have helped us create an even better game.
We promise to keep delivering new content and exciting experiences,
and we can’t wait to share them with you!

Thank you for joining us on this dream-filled journey.
See you soon in the Steam Next Fest update! 🙌

👉 Don’t forget to add Shape of Dreams to your wishlist!

Thank you!
Shape of Dreams Development Team 💫

Update #3 - Late Game Gameplay and Balance Adjustments

Late Game Gameplay and Balance Adjustments
  • Monster Scaling Rework
    Heroic Bosses and Mini-bosses now have a steeper HP scaling curve in the late game.
    All enemies now have a slightly gentler damage scaling curve in the late game.
  • Traveler Scaling Rework
    Reduced base stats for all Travelers while increasing their growth stats based on their characteristics.
    Melee Travelers now receive increased HP scaling and base defense.
  • Mirage Skin Rework
    Mirage Skin debuff's healing reduction effect has been changed from 100% -> 90%.
    Melee Travelers now receive this debuff progressively at 30% -> 60% -> 90% with each hit.
  • Added the ability to rename public lobbies
  • Memory and Essence chat pings now show related information when hovering over them.

Hello Travelers, Happy New Year!
Today, we've implemented our third irregular update focusing on balance and late-game experience improvements!

We're trying various solutions to address the late-game balance issues you've reported, and we've implemented some of them in this update. We'd appreciate your feedback about these changes on Discord and Steam!

[h2]Prologue is Ending Soon![/h2]
The prologue period will end before the Steam Next Fest scheduled for late February, and all content will be transferred from the prologue to the demo. We're also excited to announce that the February Steam Next Fest demo will include new content updates.

Don't worry - all your prologue save data will be transferred to the demo!

[h3]Balance Changes[/h3]
  • Slightly increased Vesper's base HP
  • Slightly reduced HP increase and healing amount of Vesper's first passive Memory
  • Increased healing amount of Vesper's second passive Memory
  • Slightly increased invulnerability duration of Winter Fall Memory, enemies now ignore players casting Winter Fall
  • Reduced damage upgrade scaling of Mist's Deflect Memory
  • Buffed damage of Talc Essence, Sharpness Essence, and Desolation Essence
  • Changed Blade Essence to scale with AD
  • Changed Celestial Essence cooldown from 5 -> 10 seconds, projectiles from 3 -> 4, and increased damage
  • Changed Aurena's passive Memory scaling from AP -> AD
  • Changed Arrow Rain Memory trigger condition from Basic Attack -> Attack

[h3]Other Changes[/h3]
  • Travelers affected by Dark Impulse curse can now be attacked by allies
  • Frost Essence and Blade Essence now affected by Flow Essence's cooldown reduction
  • Game preparation screen now remembers previously selected Lucid Dream
  • Improved various overly intense lighting effects
  • Reduced Hunter Ambush Orb health
  • Significantly reduced initial loading time and VRAM usage

[h3]Bug Fixes[/h3]
  • Fixed a bug where resources would disappear when shared while dead
  • Fixed a bug where some mini-bosses spawned Unstoppable despite active Lucid Dream
  • Fixed a bug where Dream Dust increase upgrade wasn't applying when dismantling Memories
  • Improved memory-related crashes
  • Fixed a bug where using movement abilities before boss fights would prevent entry and freeze the game
  • Fixed a bug showing unnecessary arrows in Obliviax map
  • Fixed Mist's dodge ability upgrade not showing in tooltip
  • Fixed Pure Essence triggering on self
  • Fixed water sound volume not following settings in certain areas
  • Fixed damage numbers showing squares in some languages
  • Improved grammar in some language texts


[h2]Are You Enjoying the Game?[/h2]

https://store.steampowered.com/app/2444750/Shape_of_Dream/

Coming in May 2025 with new characters, new bosses, multiple endings, numerous Lucid Dreams and achievements, new Memories and Essences.
Add the full version to your wishlist!

✨ Official Discord Channel - Chat and explore The Rapids with thousands of Travelers! 🌠 Get the latest news about Shape of Dreams! @SodStm 🦎 Follow developer Lizard Smoothie! @LzrdSmoothie