Tyr November ’25 Newsletter: Ranked Playtest, Reveal Trailer, and More
Welcome to the November 2025 edition of the Tyr Monthly Newsletter. Today, we’ll dig into the details for our upcoming playtest (featuring a new Ranked mode!), re-share the official reveal trailer for Tyr, discuss our upcoming studio break, and more.
Let’s begin.
[h3]Tyr’s next playtest is scheduled for December 6th, 2025[/h3]
We already have next month's playtest set and scheduled, and we're doing something a bit different. We're rolling out our ranked system for testing, and it will require having two vehicles at max level to ensure an even playing field. Make sure you prepare ahead of time. Don’t worry, you’ll have time to get there.
The next Tyr playtest will begin Saturday, December 6th, at 12pm PT.
We will run in Standard queues for the first two hours. Between boosted experience gains and extra drops from in-game rewards, this is a great chance for you to get at least two tanks up to level 20.
At 2:00 PM PT, we will switch the queue over to Ranked and run for two more hours. The devs will be playing and streaming on Discord if you can't play ranked quite yet but want to watch.
This is a four-hour playtest, our longest to date.

[h3]A note about playtest frequency[/h3]
We’ve been quietly playtesting Tyr on a monthly basis for more than two years. With the release of our reveal trailer (see below), we’ve moved from playtesting with a small, stable community to playtesting with a rapidly growing community. That growing community wants to playtest Tyr more often, which is incredible.
As our pool of playtesters gets larger, we’re looking to increase the frequency and length of our playtest sessions. While we don’t have anything to announce yet regarding the playtest cadence, we wanted to share that we’ll likely have news on this soon.
[h3]We released a reveal trailer[/h3]
As for that reveal trailer? Here it is.
[previewyoutube][/previewyoutube]
That trailer’s driven a lot of players into our community, and we’d love it if you took a moment to share it with some friends so we can keep building this game into something special.
[h3]Highlights from our social feeds[/h3]
We’ve made it a habit to regularly post short videos (of the fun and more serious variety) to our social feeds. Here are some recent highlights.
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
That's it for this month's newsletter. Thanks for being here, and we'll see you on the battlefield. 🫡
Let’s begin.
[h3]Tyr’s next playtest is scheduled for December 6th, 2025[/h3]
We already have next month's playtest set and scheduled, and we're doing something a bit different. We're rolling out our ranked system for testing, and it will require having two vehicles at max level to ensure an even playing field. Make sure you prepare ahead of time. Don’t worry, you’ll have time to get there.
The next Tyr playtest will begin Saturday, December 6th, at 12pm PT.
We will run in Standard queues for the first two hours. Between boosted experience gains and extra drops from in-game rewards, this is a great chance for you to get at least two tanks up to level 20.
At 2:00 PM PT, we will switch the queue over to Ranked and run for two more hours. The devs will be playing and streaming on Discord if you can't play ranked quite yet but want to watch.
This is a four-hour playtest, our longest to date.

[h3]A note about playtest frequency[/h3]
We’ve been quietly playtesting Tyr on a monthly basis for more than two years. With the release of our reveal trailer (see below), we’ve moved from playtesting with a small, stable community to playtesting with a rapidly growing community. That growing community wants to playtest Tyr more often, which is incredible.
As our pool of playtesters gets larger, we’re looking to increase the frequency and length of our playtest sessions. While we don’t have anything to announce yet regarding the playtest cadence, we wanted to share that we’ll likely have news on this soon.
[h3]We released a reveal trailer[/h3]
As for that reveal trailer? Here it is.
[previewyoutube][/previewyoutube]
That trailer’s driven a lot of players into our community, and we’d love it if you took a moment to share it with some friends so we can keep building this game into something special.
[h3]Highlights from our social feeds[/h3]
We’ve made it a habit to regularly post short videos (of the fun and more serious variety) to our social feeds. Here are some recent highlights.
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
That's it for this month's newsletter. Thanks for being here, and we'll see you on the battlefield. 🫡