Patch Notes 1.04
[h3]Patch Notes - Hotfix 1.04[/h3]
-Fixed an issue where phantom units from the class tree could persist off the map, which led to a variety of different issues that seemed like they might be coming from something else (most notably, unit deaths with the unit not actually dying, some strange enemy targeting, and the controller unit cycling getting bugged out)
-Fixed an issue where battlesaves could lead to the post-level decision cutscene being skipped (going to have some more testing for this once build is live, could require another fix tomorrow to catch all possibilities)
-Fixed an issue where 'cleansing' upgrades didn't function correctly if taken as the second upgrade.
-Fixed an issue where some abilities 'cleansing' upgrade didn't function at all
-Fixed an issue where weapons in the shop could become unsellable past a certain point
-Fixed an issue where campaign customization could select multiple options at a time
-Fixed an issue where phantom units from the class tree could persist off the map, which led to a variety of different issues that seemed like they might be coming from something else (most notably, unit deaths with the unit not actually dying, some strange enemy targeting, and the controller unit cycling getting bugged out)
-Fixed an issue where battlesaves could lead to the post-level decision cutscene being skipped (going to have some more testing for this once build is live, could require another fix tomorrow to catch all possibilities)
-Fixed an issue where 'cleansing' upgrades didn't function correctly if taken as the second upgrade.
-Fixed an issue where some abilities 'cleansing' upgrade didn't function at all
-Fixed an issue where weapons in the shop could become unsellable past a certain point
-Fixed an issue where campaign customization could select multiple options at a time