Patch Notes 1.12
Patch Notes 1.12
[h2]Changes[/h2]
- Significantly improved performance optimization in combat scenes
- improved performance optimization in the world map and base
- improved performance optimization for on-map gameplay
[h2]Fixes[/h2]
- Fixed an issue that allowed the final boss to move in unintended ways, potentially crashing the game
- Fixed a variety of issues with unit interaction and battlesaving
- Fixed issues with Wreathed in Flame and post battle interaction
- Fixed issues with Repulsor Shield and post battle interaction
- Fixed issues with Bleed and post battle interaction
- Fixed issues with units dying on Demonic and not causing a game over in certain cases
- Fixed an issue with the side objective for 0 unit deaths not ticking in certain cases