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Incremental Factory v0.5 Update - Drones, Quality of Life & UX/UI

Greetings, factory builders! In our continuous effort to enhance your experience and expand the possibilities within Incremental Factory, we're excited to bring you version 0.5. This update introduces a host of new features, quality of life improvements, and optimizations. Here's everything you need to know about what's new:

Changelog:


[h2]New Features[/h2]

[h3]Drones & Task Queue[/h3]
We are so excited to give you this feature. The main purpose of this is to let you copy & paste entire sections of your factory. But there is more to it than meets the eye at first glance.
  • Copy-Paste
    • This is the core functionality and works as expected: select one or multiple parcels, press ctrl+c (cmd+c) to copy your selection and ctrl+v (cmd+v) to paste your selection.
    • This will create all parcels and connections immediately and all buildings will be added as buy-tasks to the "Drone Task Queue".
  • Drone Task Queue
    • The "Drone Task Queue" will then execute all tasks one by one until all tasks are done.
    • Previously, when you wanted to buy a building blueprint, you always needed to have all resources at once. Now, if you are short on resources you can still buy the blueprint and all buildings that couldn't be bought immediately will be added to the task queue instead!
    • And the same logic applies for individual buildings, too. Gone are the times where you added 47 Bioreactors and had to remember to come back few minutes later to build the 33 remaining in that parcel
  • Drone Blueprints & Import/Export
    • Save as Drone Blueprint: You can now save any part of your factory as a Drone Blueprint to be used later (even in your next prestige reset!)
    • Import/Export Drone Blueprints: It's time to share your drone blueprints with the community or import others' blueprints!

  • New Building, Research & Skill
    • All of this is tied into the games progression: You unlock the Construction Drones with a Gen4 research & once you have enough skillpoints you can start your runs with Drones Unlocked from the beginning!
    • By default your Drones will work at 20 tasks / min. If you want to increase that you'll have to build "Drone Ports". And to build those, you'll have to craft "Drones" with the "Drone Factory"

[h3]Delete Parcel Feature[/h3]
  • Parcel Management: One of the most requested features in the past weeks. Now you can delete parcels by selecting them and pressing backspace or del.

[h3]Equal Distribution Logic[/h3]
  • Changed Distribution Logic: We've updated the resource distribution logic. Previously, the first connection was served first; now, all connections are served equally.

[h3]Added Feature: CTRL+K Command Console[/h3]
  • This is a feature that has become popular in productivity tools like Superhuman, Arc and MacOS over the past years. We added this into this game to make it easier for you to stay in flow.
  • Commands with Examples:
    • Buy/Sell n amount of resources: "Buy 28 kiln" → Lets you buy 28 kiln
    • Highlight resources: "Pin stone" → Highlights stone, the same as clicking in the global resource stats window on the left
    • Clear highlights: "Clear all" → Removes all pins
    • Navigation: "Goto Map" → Opens the "Map" Tab

[h2]UI & UX Improvements[/h2]
[h3]Improved hover tooltip[/h3]
  • Now displays missing resources.

[h3]Global Sorting[/h3]
  • Manually sort resources so you keep in focus what matters to you most.

[h3]Better Resource Highlighting/Pinning[/h3]
  • Highlighting/pinning resources now also filters buildings, making it quicker and easier to locate the structures you need.

[h3]Shortcuts[/h3]
  • Quick navigate between Parcel, Map, Research, and Skilltree using the 1, 2, 3, & 4 keys.
  • Move around the Map using WASD for a smoother experience.

[h3]Improved Parcel Preview[/h3]
  • On the Map View, Shift + Click on a parcel for an enhanced preview. Clicking outside the preview now closes it.

[h3]More Improvements[/h3]
  • Navigation tabs are now consistently displayed at the top.
  • Dark mode styling has been refined for better visibility and aesthetics.
  • New toast popups show what has been unlocked.
  • A revamped loading screen for a smoother start-up experience.

[h2]Performance Optimization[/h2]
[h3]Efficiency Upgrades[/h3]
  • We've begun addressing some "low hanging fruits" in terms of performance optimization. This initial step paves the way for significant enhancements in the future, aiming to support the construction of larger and more complex mega factories.

[h2]Mac Release[/h2]
  • You can now play Incremental Factory on Mac. Both Intel & Apple Silicon!


We're dedicated to continuously improving Incremental Factory and are excited to see how these updates enhance your factory-building journey. As always, your feedback is invaluable to us, so please don't hesitate to share your thoughts and experiences with these new features on our discord or the discussion forum on steam. Happy building!