Metalstorm 20250325 Patch Notes
Latest update going live Tuesday, March 25, 2025 8:00 AM. No client download required for this update.
[h2]General Updates[/h2]
New Hangar Scene
When this update goes live, the first thing you’ll likely see is our brand new hangar! This new scene is filled with a ton of new props, and we can’t wait to see what our community photographers are able to capture. Who knows what secrets may be revealed or discovered.

March Madness
Starting Friday, March 28, 2025 12:00 PM, we’re bringing back the limited 500 gold offers available exclusively at playmetalstorm.com/shop. There will be one daily offer available for 4 days, and each comes with 200 Star Points you can redeem for additional items as well. Enjoy!
Message Pruning
You will no longer be able to have more than 50 direct chats in your inbox. This is a preventative measure as there were issues caused from having too much in your inbox. Your history will still be there as you have people rotating in and out of what’s viewable so no worries on anything being lost.
[h2]Balance Adjustments[/h2]
Dev Notes: We’ve made some balance tweaks in this patch, based on both your feedback and our own internal data. Our goal is to make sure every aircraft in Metalstorm feels fun and fair to fly.
Instead of big, sudden changes, we’re taking smaller steps - slowly bringing overpowered planes down and boosting the ones that need a little love. This lets us see how each change plays out, without accidentally tipping the whole balance in the wrong direction.
One trend we’re still seeing: Attack aircraft are a bit too strong overall, especially the Su-25, and it turns out the A-10 as well. We're starting to dial them back a bit, but since we're making changes gradually, we will likely need to make more adjustments later on.
Thanks for flying with us - and keep that feedback coming!
NERFS
A-4 Skyhawk We’re dialing this one back just a bit due to its overperformance after receiving buffs.
Base Stats
- HP reduced from 165 to 155.
Rockets
- Damage reduced from 50 to 45.
- Blast Radius reduced from 10 to 9m.
- Rate of Fire reduced from 4.4 to 4/s.
A-10 Thunderbolt Despite feeling like a shock to some, the A-10 is one of the best performing planes in Metalstorm. We will be keeping a close eye on how all these changes affect our Attackers.
Base Stats
- HP reduced from 220 to 210.
- Turn Rate reduced from 36 to 35°/s. Note:Roll Rate has also been reduced, but this is not a player facing stat.
Rockets
- Damage reduced from 50 to 45.
- Blast Radius reduced from 10 to 9m.
- Rate of Fire reduced from 4.4 to 4/s.
MiG-19 Farmer Same as the A-4. Just a slight nerf to bring it more in line.
Cannons
- Max Damage reduced from 236 to 216.
Su-22 Fitter Only adjusting the Fitter ever so slightly in this pass of Attackers.
Rockets
- Blast Radius reduced from 7 to 6m.
SU-25 Frogfoot The Su-25 remains one of the most problematically overpowered planes in the game. As noted, these changes help, and we will keep an eye closely.
Base Stats
- HP reduced from 210 to 200.
- Turn Rate reduced from 36 to 35°/s. Note: Roll Rate has also been reduced, but this is not a player facing stat.
Cannons
- Ideal Range reduced from < 0.7 to < 0.6km.
- Reticle Range reduced from < 1.2 to < 0.9km.
- Now has the Expert Cannons trait. Note: This only affects the aim assist, not the damage, fire rate, or overheat time.
Heavy Rockets
- Blast Radius reduced from 20 to 18. Note: Accuracy has gone down overall.
Su-34 Fullback Just like the A-10, the Su-34 has been a sneaky good plane by our metrics so we’re giving it some slight adjustments.
Base Stats
- HP reduced from 185 to 180.
Rockets
- Damage reduced from 40 to 30.
- Blast Radius reduced from 9 to 8m.
- Rate of Fire increased from 6.7 to 8/s.
BUFFS
A-6 Intruder Giving these rockets just a slight adjustment, but watching closely.
Rockets
- Damage reduced from 30 to 25.
- Blast Radius reduced from 8 to 7m.
- Rate of Fire increased 6.7 to 8/s.
F-4 Phantom The Phantom still isn’t in line with where we’d like it, so we’re giving it a little more love.
Base Stats
- HP increased from 165 to 170.
- Ideal Turning Speed reduced from 684 to 666 km/h.
Now has the Cruising Altitude trait.
Hunter Missiles
- Damage increased from 85 to 90.
- Lock Angle increased from 7 to 8°.
F-100 Suber Sabre Similar to the A-6, and also a sneaky reliable plane–giving its rockets some love.
Rockets
- Damage reduced from 30 to 25.
- Blast Radius reduced from 8 to 7m.
- Rate of Fire increased 6.7 to 8/s.
J-10 Firebird We want to avoid spooking ourselves in overturning the J-10, so we are giving its guns a slight increase as well as a buff to its ability.
Cannons
- Max Damage increased from 108 to 115.
Special Ability: Phantom Missile
- Ability Cooldown has been reduced from 24/18/12 to 20/15/10.
- Ability Angle increased from 30 to 40°.
Jaguar GR3 The once dominant Jaguar has been pretty dormant since receiving nerf after nerf. Don’t say we didn’t warn you!
Rockets
- Damage reduced from 30 to 25.
- Blast Radius reduced from 8 to 7m.
- Rate of Fire increased from 3.3 to 4.8/s.
MiG-21 Fishbed We’re giving the MiG-21 a slight increase to its guns to bump it up with its very competitive Light Fighters category.
Cannons
- Max Damage increased from 108 to 115.
MiG-31 Foxhound This Interceptor is getting a little spice to its trait and speed. Gotta go fast!
Base Stats
- Top Speed Increased from 1501 to 1648km/h.
- Cruising Altitude Max Height reduced from 4000 to 3500. Note: Slightly decreased the speed bonus.
Mirage F1 Despite its popularity, the F-1 is not winning as many matches as you might suspect. We are giving its ability a very minor buff to monitor.
Special Ability: Escape Artist
- Ability now makes missiles slightly less likely to hit you while active.
[h2]Bug Fixes[/h2]
Art:
- Fixed a bug with the F4 Mastery paint gold trim.
- Fixed a bug with the Su-25 299th Tactical paint.
- Fixed a bug where the left airbrake sometimes did not show on the Jaguar.
- Fixed an issue with the MiG-19 engine being super dark.
Gameplay:
- Fixed a bug with the F-15 manual missiles.
Localization:
- Fixed numerous localization bugs for Japanese.
See you in the skies!
[h2]General Updates[/h2]
New Hangar Scene
When this update goes live, the first thing you’ll likely see is our brand new hangar! This new scene is filled with a ton of new props, and we can’t wait to see what our community photographers are able to capture. Who knows what secrets may be revealed or discovered.

March Madness
Starting Friday, March 28, 2025 12:00 PM, we’re bringing back the limited 500 gold offers available exclusively at playmetalstorm.com/shop. There will be one daily offer available for 4 days, and each comes with 200 Star Points you can redeem for additional items as well. Enjoy!
Message Pruning
You will no longer be able to have more than 50 direct chats in your inbox. This is a preventative measure as there were issues caused from having too much in your inbox. Your history will still be there as you have people rotating in and out of what’s viewable so no worries on anything being lost.
[h2]Balance Adjustments[/h2]
Dev Notes: We’ve made some balance tweaks in this patch, based on both your feedback and our own internal data. Our goal is to make sure every aircraft in Metalstorm feels fun and fair to fly.
Instead of big, sudden changes, we’re taking smaller steps - slowly bringing overpowered planes down and boosting the ones that need a little love. This lets us see how each change plays out, without accidentally tipping the whole balance in the wrong direction.
One trend we’re still seeing: Attack aircraft are a bit too strong overall, especially the Su-25, and it turns out the A-10 as well. We're starting to dial them back a bit, but since we're making changes gradually, we will likely need to make more adjustments later on.
Thanks for flying with us - and keep that feedback coming!
NERFS
A-4 Skyhawk We’re dialing this one back just a bit due to its overperformance after receiving buffs.
Base Stats
- HP reduced from 165 to 155.
Rockets
- Damage reduced from 50 to 45.
- Blast Radius reduced from 10 to 9m.
- Rate of Fire reduced from 4.4 to 4/s.
A-10 Thunderbolt Despite feeling like a shock to some, the A-10 is one of the best performing planes in Metalstorm. We will be keeping a close eye on how all these changes affect our Attackers.
Base Stats
- HP reduced from 220 to 210.
- Turn Rate reduced from 36 to 35°/s. Note:Roll Rate has also been reduced, but this is not a player facing stat.
Rockets
- Damage reduced from 50 to 45.
- Blast Radius reduced from 10 to 9m.
- Rate of Fire reduced from 4.4 to 4/s.
MiG-19 Farmer Same as the A-4. Just a slight nerf to bring it more in line.
Cannons
- Max Damage reduced from 236 to 216.
Su-22 Fitter Only adjusting the Fitter ever so slightly in this pass of Attackers.
Rockets
- Blast Radius reduced from 7 to 6m.
SU-25 Frogfoot The Su-25 remains one of the most problematically overpowered planes in the game. As noted, these changes help, and we will keep an eye closely.
Base Stats
- HP reduced from 210 to 200.
- Turn Rate reduced from 36 to 35°/s. Note: Roll Rate has also been reduced, but this is not a player facing stat.
Cannons
- Ideal Range reduced from < 0.7 to < 0.6km.
- Reticle Range reduced from < 1.2 to < 0.9km.
- Now has the Expert Cannons trait. Note: This only affects the aim assist, not the damage, fire rate, or overheat time.
Heavy Rockets
- Blast Radius reduced from 20 to 18. Note: Accuracy has gone down overall.
Su-34 Fullback Just like the A-10, the Su-34 has been a sneaky good plane by our metrics so we’re giving it some slight adjustments.
Base Stats
- HP reduced from 185 to 180.
Rockets
- Damage reduced from 40 to 30.
- Blast Radius reduced from 9 to 8m.
- Rate of Fire increased from 6.7 to 8/s.
BUFFS
A-6 Intruder Giving these rockets just a slight adjustment, but watching closely.
Rockets
- Damage reduced from 30 to 25.
- Blast Radius reduced from 8 to 7m.
- Rate of Fire increased 6.7 to 8/s.
F-4 Phantom The Phantom still isn’t in line with where we’d like it, so we’re giving it a little more love.
Base Stats
- HP increased from 165 to 170.
- Ideal Turning Speed reduced from 684 to 666 km/h.
Now has the Cruising Altitude trait.
Hunter Missiles
- Damage increased from 85 to 90.
- Lock Angle increased from 7 to 8°.
F-100 Suber Sabre Similar to the A-6, and also a sneaky reliable plane–giving its rockets some love.
Rockets
- Damage reduced from 30 to 25.
- Blast Radius reduced from 8 to 7m.
- Rate of Fire increased 6.7 to 8/s.
J-10 Firebird We want to avoid spooking ourselves in overturning the J-10, so we are giving its guns a slight increase as well as a buff to its ability.
Cannons
- Max Damage increased from 108 to 115.
Special Ability: Phantom Missile
- Ability Cooldown has been reduced from 24/18/12 to 20/15/10.
- Ability Angle increased from 30 to 40°.
Jaguar GR3 The once dominant Jaguar has been pretty dormant since receiving nerf after nerf. Don’t say we didn’t warn you!
Rockets
- Damage reduced from 30 to 25.
- Blast Radius reduced from 8 to 7m.
- Rate of Fire increased from 3.3 to 4.8/s.
MiG-21 Fishbed We’re giving the MiG-21 a slight increase to its guns to bump it up with its very competitive Light Fighters category.
Cannons
- Max Damage increased from 108 to 115.
MiG-31 Foxhound This Interceptor is getting a little spice to its trait and speed. Gotta go fast!
Base Stats
- Top Speed Increased from 1501 to 1648km/h.
- Cruising Altitude Max Height reduced from 4000 to 3500. Note: Slightly decreased the speed bonus.
Mirage F1 Despite its popularity, the F-1 is not winning as many matches as you might suspect. We are giving its ability a very minor buff to monitor.
Special Ability: Escape Artist
- Ability now makes missiles slightly less likely to hit you while active.
[h2]Bug Fixes[/h2]
Art:
- Fixed a bug with the F4 Mastery paint gold trim.
- Fixed a bug with the Su-25 299th Tactical paint.
- Fixed a bug where the left airbrake sometimes did not show on the Jaguar.
- Fixed an issue with the MiG-19 engine being super dark.
Gameplay:
- Fixed a bug with the F-15 manual missiles.
Localization:
- Fixed numerous localization bugs for Japanese.
See you in the skies!