Director Message:The development progress being made for the full version
Hello everyone!
Thank you so much for continuing to play the demo after the update on January 21st!
The entire development team is truly grateful for your support and feedback.
All of the comments and suggestions we received have been shared among the team and are being used as guidance to deliver a better gaming experience.
Today, we’re excited to give you a small sneak peek at some of the development progress being made for the full version!
These features are not yet implemented in the demo, so we hope you look forward to the full release.
[h3]■ The Characters
[/h3]Through the Community Hub and reviews, we’ve received a lot of feedback about the characters.
Thank you so much!
You have met Scarlet and Liliy already, but there are more to come with 21 characters in total planned for the game.

Additionally, by recruiting certain characters, you can unlock new "shows" to broadcast.
Each show has a unique impact on the battlefield, find out what effects there are by discovering new shows!
We hope you look forward to exploring them!

Other character upgrades include:
・Learning new skills upon leveling up (including skills that affect not only battles but also the battlefield)
・Increasing trust levels with specific character combinations (leading to trust-related stories and combo moves)
with more planned.

[h3]■ Regarding the Save Functions
[/h3]In response to the feedback we received about the save feature in the demo version, we are planning to implement the following 3 save functions to allow for more comfortable retries:
・More auto save slots
You will be able to resume from multiple recent checkpoints.
・Restarting from the beginning of each act
You can restart at the beginning of each "act" that marks a key chapter in the story.
・Manual Save/Load
You can save and load at your convenience.

[h3]■ Regarding the Full Release
[/h3]Additionally, we are working on various elements for the full release.
・Battles and Characters
・Display of action order
・Damage prediction display
・Enhanced skill animations for each character
・Implementation of bond skills
・Addition of icons to command displays (UI adjustments)
・Text adjustments for skill descriptions that were unclear
・Adjustment and enhancement of internal calculation formulas
・Skill acquisition upon leveling up
・Gaining trust points upon winning battles

・Battlefield
・Adding map gimmicks
・Map graphics adjustment
・Enemy AI adjustment and enhancement
・Fast-forward feature during enemy phase
・Improved visibility of bases affected by Stream Airship effects
・Adding field skills (character skills affecting the battlefield)


・Other
・Main Menu Revision and New Features
- Adding a feature to review the story's "Summary" from the menu
- Adding a section with gameplay tips to the menu
・Tutorial additions and adjustments
・Trust story implementation
・Dead End Theater additions and adjustments
・Main story expansion and adjustments
・Map animation additions and adjustments
・Significant increase in reaction comments

We will continue and do our best to develope the game!
We hope you enjoy The Great Villainess: Strategy of Lily for the coming days.
Thank you so much for continuing to play the demo after the update on January 21st!
The entire development team is truly grateful for your support and feedback.
All of the comments and suggestions we received have been shared among the team and are being used as guidance to deliver a better gaming experience.
Today, we’re excited to give you a small sneak peek at some of the development progress being made for the full version!
These features are not yet implemented in the demo, so we hope you look forward to the full release.
[h3]■ The Characters
[/h3]Through the Community Hub and reviews, we’ve received a lot of feedback about the characters.
Thank you so much!
You have met Scarlet and Liliy already, but there are more to come with 21 characters in total planned for the game.


Additionally, by recruiting certain characters, you can unlock new "shows" to broadcast.
Each show has a unique impact on the battlefield, find out what effects there are by discovering new shows!
We hope you look forward to exploring them!

Other character upgrades include:
・Learning new skills upon leveling up (including skills that affect not only battles but also the battlefield)
・Increasing trust levels with specific character combinations (leading to trust-related stories and combo moves)
with more planned.


[h3]■ Regarding the Save Functions
[/h3]In response to the feedback we received about the save feature in the demo version, we are planning to implement the following 3 save functions to allow for more comfortable retries:
・More auto save slots
You will be able to resume from multiple recent checkpoints.
・Restarting from the beginning of each act
You can restart at the beginning of each "act" that marks a key chapter in the story.
・Manual Save/Load
You can save and load at your convenience.

[h3]■ Regarding the Full Release
[/h3]Additionally, we are working on various elements for the full release.
・Battles and Characters
・Display of action order
・Damage prediction display
・Enhanced skill animations for each character
・Implementation of bond skills
・Addition of icons to command displays (UI adjustments)
・Text adjustments for skill descriptions that were unclear
・Adjustment and enhancement of internal calculation formulas
・Skill acquisition upon leveling up
・Gaining trust points upon winning battles

・Battlefield
・Adding map gimmicks
・Map graphics adjustment
・Enemy AI adjustment and enhancement
・Fast-forward feature during enemy phase
・Improved visibility of bases affected by Stream Airship effects
・Adding field skills (character skills affecting the battlefield)


・Other
・Main Menu Revision and New Features
- Adding a feature to review the story's "Summary" from the menu
- Adding a section with gameplay tips to the menu
・Tutorial additions and adjustments
・Trust story implementation
・Dead End Theater additions and adjustments
・Main story expansion and adjustments
・Map animation additions and adjustments
・Significant increase in reaction comments

We will continue and do our best to develope the game!
We hope you enjoy The Great Villainess: Strategy of Lily for the coming days.