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Milord News

MiLord Launches Tonight at 10AM PDT!

Dear community,

After a long and emotional journey, MiLord is finally launching tonight. We’re beyond excited, and more than anything, grateful to have had you by our side throughout this process.

When you enter the game, you’ll be greeted by a small note. In that note, we openly share something important: we are aware of the missing pieces. We’ve done our best to create a stable and enjoyable experience, but we know there’s still work to be done.

Especially when it comes to the story, we’ve laid down the basics but we also know it’s not enough yet. The good news is: we’re not going anywhere. We’ll keep improving and updating MiLord regularly, and with your support, we’ll take it much further.

If it weren’t for you, we wouldn’t have made it this far. Your support has been our motivation through everything. So tonight, when MiLord goes live, we hope you’ll be with us once again.

We’re open to all your thoughts and feedback. Our only goal is not to let you down.

Thank you for always being there.
We love you.

— The iBright Team

Over 10,000 Wishlists!

We’re incredibly excited to share that Milord has officially passed 10,000 wishlists! We're already at 11,700 and counting.

This means the world to our small team. Your support, your curiosity, and your belief in this strange little kingdom have been a constant source of motivation. Thank you for standing with us, and for helping Milord grow into something we’re proud to share.

Our Early Access journey is just beginning. We have a lot planned for the future; new features, stories, and ideas we can’t wait to bring to life. Every bit of feedback, every wishlist, every kind message helps shape what’s next.

From all of us:
Thank you for joining us. We’re building this with you.

-The Milord Team

MiLord Launches on April 14!

We’ve been developing MiLord full-time for quite a while now and it’s finally happening! MiLord will be available on April 14.

We know there have been some delays and hiccups along the way. But hey, maybe that’s what being an indie studio is all about :’)

We’re well aware that many of you have been supporting us for a long time and have been patiently waiting for this moment. That’s why we’ve tried our best to deliver something truly worth your time. For us, April 14 is just the beginning. After launch, we’ll continue working non-stop, especially on the narrative side with weekly updates and new content.

Please keep in mind that MiLord will be released in Early Access. We've added all the core mechanics we originally planned, but there's still work to do particularly in the story department. That said, we've completed the full gameplay loop and the first major narrative arc (the Barony section), so we felt this was the right time to finally share the game with you.
With your feedback and support, we’re confident this journey will only get better and together under the MiLord banner, we’ll keep building richer and better experiences.

Like many small indie teams, we truly rely on your support by purchasing the game and leaving kind reviews, you help us keep going. We’re just a couple of passionate folks trying to create something meaningful. And of course, with that comes some struggles. But our only goal is to get better every day and to give back to the people who believe in us.
Thank you for being here. It means the world to us.

With love