2/13, 2/14 Update Food specification feature, fall damage to the ground
Here is the update notice for Zundamon Castle. The details of the updates on 2/13 and 2/14 are summarized below.
[h2]【Content Addition & Specification Changes】[/h2]
[h2]【Bug Fixes】[/h2]
[h2]【Content Addition & Specification Changes】[/h2]
[+] Implemented the feature to specify meals
[+] Added a feature where units will fall with a certain probability when attacked while climbing, and if the ground is a block, they will take damage based on their maximum HP
[+] Significantly reduced the damage dealt by enemy and friendly archers to buildings (including placed shields)
[+] On 2/13, to celebrate Kiritan's birthday, the title image was temporarily changed to "Kiritan Castle" for 2/13 only
[h2]【Bug Fixes】[/h2]
[+] Fixed a bug where the concealment detection of the flat turret to the triple turret was still based on the size before changes
[+] In the 2/13 update, the river and lake detection from terrain data during new game map generation was corrected, but a bug occurred, so it was reverted to the original specification in the 2/14 update
[+] Fixed a bug where Kiritan was not placed in the soldier slot of the barracks during a new game
[+] Fixed a bug where the ground color did not turn red even when construction was not possible during relocation