Zundamon Castle now features sushi and tea! The addition of the “Standby Point” system and recipe change panel also make gameplay smoother than before.
[h2]【New Content & System Changes】[/h2]
- Added kitchen, sushi, tea field, and tea room
- Cannon troops can no longer be mounted
- Separated domestic and battle standby points; units move to battle points at dusk on battle days
- When loading saves from ver0.53 or earlier, battle points are treated as both standby and battle points
- Added a feature showing reasons why work is halted in the task list
- Worker management panel now displays number of workers currently eating
- Kitchen tower max level changed to 1; kitchen tower workers removed
- Workers with higher HP get hungry more slowly
- Workers with higher attack get hungry faster but work faster
- Adjusted area selection with the F key to scale with zoom, not fixed size
- Changed fuel for Tencha and Sencha (steamed) from wood to charcoal for historical accuracy
- Task list now shows “Temperature too low,” “No nearby water,” and “Production limit reached” as stop reasons
- Recipe changes now selected via panel instead of dropdown
- Added icons showing when buildings stop due to temperature, lack of materials, or lack of nearby water
- Buildings can no longer be dismantled while being relocated
- Adjusted wood yield on logging (reverted temporary beta increase)
- Gates (Yaguramon, Koraimon) can no longer catch fire
[h2]【Bug Fixes】[/h2]
- Fixed bug preventing new games on maps larger than 256
- Fixed bug where packhorses kept old transport jobs after switching cargo types
- Fixed issue where idle worker Zundamons could get stuck due to a previous AI change
- Fixed bug where relocated floors were excluded from reforestation targets
- Fixed trees not dropping logs on maps larger than 256
- Fixed bug where Samurai Katana units were stuck in a T-pose
- Fixed stable placement issue preventing soldiers from reaching stables depending on angle
- Fixed formation start point errors
- Fixed units moving to coordinate (0,0) unexpectedly
- Fixed rally point button appearing in non-automation tabs
- Fixed standby/supply point movement during battles
- Fixed workers chasing soldiers after resupply
- Fixed item overflowing in storage settings panel
- Fixed tea room using “tea leaves” instead of “tencha” when making matcha
- Fixed incorrect production numbers in recipe change panel
- Fixed missing construction costs for various defense huts and elite shield barracks
- Fixed save/load issue reducing HP when eating HP-boosting food before saving
- Fixed kitchen tower not resupplying matcha and green tea