4/7 Update: Convenient Operations & Major Reduction in Firing Effects Weight
Zundamon Castle Update NoticeThis is a summary of the updates made between March 30 and April 7.
[h2][Content Addition & Specification Changes][/h2]
[h2][Bug Fixes][/h2]
[h2][Content Addition & Specification Changes][/h2]
- Official addition of "Abatis" and "Random Stakes."
- Implemented a command to select all soldiers with Ctrl+A.
- Implemented the following commands:
Shift+A: Auto Defense ON
Shift+D: Auto Defense OFF
Shift+S: Stop Movement
Shift + 1~6: Command to filter soldiers by type (A for Attack, D for Defense, S for Stop) - Added a feature to gather nearby soldiers while selecting a building by pressing the G key (Gathering with G).
- Major reduction in the weight of firing effects.
- Streamlined the display of the save/load panel.
- Slightly increased the movement speed reduction effect of Reverse Spikes and Random Stakes.
- Added health bars to the soldier icons placed in buildings.
- Added an option in settings to toggle the display of tooltips ON/OFF.
[h2][Bug Fixes][/h2]
- Fixed a bug where the fishing hut was not recognized as a bridge when loading.
- Fixed an issue where placed shields on bridges and ports were not being attacked.
- Fixed a bug where soldiers removed from units with F10 were not saved properly.
- Fixed an issue in the beta version where the level of soldiers placed in buildings was hard to see.
- Fixed a bug in the beta version where the HP bar of soldiers placed in buildings would sometimes display 0 even if their HP was not 0.