April 10: Added feature to set the maximum number of enemies, bug fixes.
[h3][Content Additions / Specification Changes][/h3]
[h3][Bug Fixes][h3]
- Added a feature to set the maximum number of enemy spawns via the options menu. If the number of enemies exceeds this maximum, the other enemies will be made stronger.
[h3][Bug Fixes][h3]
- Fixed an issue where soldiers would become invisible if the destroyed building was dismantled while they were still inside.
- Fixed a bug where allied units would get stuck in MOD buildings. This was caused by a feature that altered movement speed on buildings to implement "Abatis", which inadvertently set movement speed to zero on MOD buildings.
- Fixed an issue where the selected Skybox option in the settings dropdown would always display "Japanese-style room" when reopening the settings menu, regardless of the actual saved setting.