1. ボクセル築城ずんだもんキャッスル
  2. News
  3. Update: "Ascension" feature added to the beta version

Update: "Ascension" feature added to the beta version

Update Notice for 7/8–7/19

The major update during this period is the implementation of the "Ascensions" feature on the 19th. This is a new element that unlocks after clearing the game and progressively increases the game's difficulty with each new playthrough. As balancing is tricky, it is being released as a beta version for now and will be applied to the regular version after some time.

[Content Additions & Specification Changes] (Beta Only)
  1. Added "Ascensions" as post-clear content. There are up to 10 trials, with one unlocking each time you clear the previous one. They can be selected from the New Game screen.
  2. Significantly increased the HP of gate-type buildings.
  3. Adjusted damage from battering rams and hammer units to buildings from 5x to 2x.


[Bug Fixes] (Applied to Regular Version)
  1. Fixed a bug where ports sometimes wouldn't function.
  2. Fixed a bug where the technology meant to reduce the cost of Musketeers and Cannoneers wasn't working.
  3. Fixed a bug where the last digit of the final item in the cost display would disappear.
  4. Fixed a bug where, when moving a warehouse, dropped item quantities were counted twice, causing incorrect display of item counts at the top.


[Bug Fixes] (Beta Only)
  1. Fixed a bug where character bodies for LOD would remain when adding units via mods.
  2. Fixed an issue where the construction cost for the Staff Technique Dojo was incorrect.