September 23 Update
Greetings fellow gardener!
This week we’re celebrating our third month on Steam!!! And with celebrating we mean, well… we ate Falafel at the Spree yesterday. Isn’t that some sort of celebration??? Anyways:
[h2]“What did we digeridoo in the last four weeks?”[/h2] - that's the far more important question to ask! Soo weee...
[h3]1. Added Herbies (mechanically)[/h3]
Just like we added Potion Node Crafting to our game last month as a secondary mechanic we added Herbies to Golembert as a tertiary mechanic this month! Herbies are small garden creatures that live in cracks and nooks of your island. If you are friends with them you can send them out on resource gathering missions to other islands of your archipelago. Cuuute!
[h3]2. Added Susu and the Trade Co. (prototypically) to the game![/h3]
Because we changed up the order of appearance of our NPCs, Susu and her crew as well as the Trade Co. are now the first ones you’ll meet! Susu is captain of a sturdy junk (meaning the east-asian ship type) while Trade Co. visits you with their fancy merchant airship. Are you excited to meet them soon???
[h3]3. Ideated what different accents the NPCs will speak[/h3]
We ideated what accent each NPC will have in English and German. Susu for example will have a Scottish accent and feather-bed you with sentences like: “AYYE you'r a Golem! I thought all of yar were dead HA” Weirdly likeable, isn’t she ?
[h2]And what are we currently doing?[/h2]
[h3]1. Writing new quests and dialogues[/h3]
Much like our island design (which is still work in progress!) our dialogues are adapting to the feedback we get from our indie colleagues. Currently we try to make them more cheeky, more fun and more spot-on!
[h3]2. Adding hints to our game[/h3]
For more guidance we ideated hints that intuitively react to what you are doing. So if you’re hovering over a crop for the 30th time in panic the game will ask you if everything is okay, if it should call 911 and that you need to press CTRL to see the crop’s neighborhood if that was your intention there.
[h3]3. Preparing a talk for 13-16 year olds who are interested in the games industry![/h3]
We were asked if we could speak in front of 50 young game talents about our indie dev journey so far which is REALLY exciting!!! We hope to light some fires in these Padawans --- wish us luck!
[h2]So what have you been up to?[/h2]
Are you still feeling excited about Golembert? Yes, yeah, mostly, sometimes?? Well, maybe you’ll get all pumped up again if you watch our last devlog on YouTube about the Potion Crafting System we reworked last month! Hope you’ll enjoy it!
Until then:
Wash your hands,
Water your plants,
XOXO Alicia-san and Lion-man
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