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Space Tales News

Patch 0.1.3 incoming - end of this week

📢 PATCH INCOMING - Here's What's Coming Before the Week Is Out!
[p]Hey everyone,[/p][p]First of all, thank you for all of the bug reports, feedbacks, and kind words in the discussions and reviews. It all goes directly into making this game better, and this next patch is proof of that.[/p][p]We're putting the finishing touches on the update right now, and it'll be landing before the end of the week. Here's a preview of what to expect:[/p][p][/p][h2]🐛 BUG FIXES[/h2][h3]• Survival Maps Star Rating Lock: [/h3][p]Some survival maps were incorrectly locking at 4 stars even after the full area was pacified. That's being fixed.[/p][h3]• Glutton Attack Rate: [/h3][p]The Glutton's targeting system was resetting between attacks and moving too slowly between targets. We've adjusted the timing so it flows more aggressively and no longer drops its lock when a target is eliminated. It should feel a lot more threatening now.[/p][p]---[/p][p][/p][p]The patch is on track for the end of this week, so sit tight, it won't be long![/p][p]If you've been enjoying the game, we'd really appreciate it if you took a moment to leave us a review on the store page. It makes an enormous difference for a game like ours, and every single review helps more players find it.[/p][p]And please, keep the bug reports coming. Your reports are what make patches like this possible. Head to the Discussions or Bug Report section and let us know what you're seeing. Every detail helps, no matter how small it seems.[/p][p]See you on the other side of the patch.[/p][p]— Saigon Dragon Studio[/p]

🚀 Patch Notes - Vietnamese Localization Update

[p]We have an exciting update to share with the Space Tales' Vietnamese community today. As a studio born and based in Saigon, this one is especially close to our hearts - Vietnamese language support is now live in Space Tales![/p][p][/p][p]What's New[/p][p]🌏 Vietnamese Localization Added Full Vietnamese subtitle support is now available across the entire game, including:[/p]
  • [p]Campaign dialogue and cutscenes[/p]
  • [p]Mission briefings and objectives[/p]
  • [p]UI text and menus[/p]
  • [p]In-game lore and narrative content[/p]
[p]A Note from the Team[/p][p]Space Tales was built in Saigon by a Vietnamese team, and we've always dreamed of letting Vietnamese players experience Xander's journey in their own language. Whether you've been following us since the beginning or are just discovering us now - this update is for you.[/p][p]We'd love to hear what you think! Join our Discord or leave a comment below to share your feedback. If you spot any translation issues, please let us know — we want this localization to be the best it can be.[/p][p]Cảm ơn các bạn rất nhiều vì sự ủng hộ. [/p][p]— The Saigon Dragon Studios Team [/p]

Space Tales — Patch 0.1.1 Notes

[p]Greeting Commanders,[/p][p]Thanks for all the reports and feedback since launch. Everyone have been incredibly helpful in tracking down some nasty bugs. This patch focuses on stability fixes, a quality-of-life improvement, and some balance tuning based on your experiences in the field. Read on for the details![/p][p][/p][p]🔧 BUG FIXES[/p][p]\[Critical] Research Points no longer lost on mission load. A bug was causing collected RP to be discarded when loading into a mission. This patch includes a recovery fix — if you lost RP in a previous session, they will be restored automatically.[/p][p]Wanderer healing VFX fixed. The visual effect for the Wanderer monster's healing ability was incorrectly scaling up over time. It will now display at the correct size.[/p][p]Glutton attack rate corrected. The Glutton monster had an attack rate of 0, which caused it to never attack. Its attack rate has been set to 1, restoring its intended behavior.[/p][p][/p][p]🎮 PLAYABILITY[/p][p]Cutscene dialogue is now fully skippable. All cutscene dialogue lines can now be skipped individually, giving you more control over the pacing, whether you're on your first run or your fifth.[/p][p][/p][p]⚖️ BALANCE[/p][p]D.D.D Bomber (Kill Bots) reworked. The D.D.D Bomber unit was unintentionally invulnerable for 1.5 seconds after reaching 0 HP. It now correctly regains 150% of its HP before detonating, making it a more readable and fair threat.[/p][p]Xander ultimate ability adjusted. Cooldown reduced to 25 seconds and damage set to 1000 for better mid-game viability and flow.[/p][p]As always, if you run into any issues or have feedback, drop by our Discord or leave a comment below. We read everything.[/p][p]Until the next pacification,[/p][p]— The Saigon Dragon Studios Team[/p]

No more countdowns. Space Tales is live.

[p]You can now dive into a story-driven campaign featuring the first 8 missions, following our reluctant hero Xander as he journeys across the cosmos, battles ancient alien forces, and uncovers the hidden secrets of the stars. Face off against 2 distinct enemy factions that will challenge your strategic thinking at every turn.[/p][p]Thank you for your patience in us![/p][p]Join us now and help shape the game with your feedback. Together, we'll build a true RTS experience that brings back the spirit of old-school strategy gaming...Let's go![/p]

Slight Delay for Early Access

[p]Hey everyone,[/p][p]Our Early Access launch is running a little late, we're still waiting on Steam's review to clear before we can go live.[/p][p]The good news? The game is done. It's sitting there, ready, and we are so excited for you to finally get your hands on it.[/p][p]We're talking a short wait - maybe just in time for this weekend. 😄[/p][p]We'll update soon. Stay tuned, it won't be long.[/p][p]Saigon Dragon Studios[/p]