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Bio-Files, Part 2

[h2]1. Spitter – “The Acid Gut”[/h2][p]When Larvae sniff you out and Squids chew up the front line, Spitters arrive to finish the meal. They spread across hard surfaces, coating walls and rocks in a viscous acid that “pre-digests” metal and flesh for easy Nester absorption.[/p]
  • [p]In-Game Behavior: Sets up corrosive pools that eat structures over time.[/p]
  • [p]Counterplay: High-burst damage or captured monsters with splash are your best bet—kill them before your defenses melt.


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[hr][/hr][h2]2. Crawler – “The Bone-Plated Battering Ram”[/h2][p]If Squids bounce off reinforced walls, the Nester sends in Crawlers. Built from dense bone lattice, they’re slower but far tougher, shrugging off small-arms fire while smashing fortifications.[/p]
  • [p]In-Game Behavior: Tanky siege unit that targets walls first, forces you to diversify damage types.[/p]
  • [p]Counterplay: Armor-piercing turrets, artillery, or your own captured Brute will crack that shell.


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[hr][/hr][h2]3. Jumper – “The Wall-Hopper”[/h2][p]Decades of IPE defense lines taught the Nexera a new trick: Jumpers. These winged assassins vault any obstacle and dive straight for high-priority targets—usually your recruits’ faces.[/p]
  • [p]In-Game Behavior: Leaps over terrain, ignores choke points, focuses on infantry.[/p]
  • [p]Counterplay: Long-range fire or heavily armored mechs; keep AA turrets near vital squads.


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[hr][/hr][h2]4. Drifter – “The Living Railgun”[/h2][p]Only five years old in the evolutionary timeline, Drifters may contain human DNA. Early reports guessed they were tactical overseers; autopsies reveal that most of their neural energy is repurposed into destructive energy waves.[/p]
  • [p]In-Game Behavior: Charges up line-beam attacks that one-shot light units and fry electronics.[/p]
  • [p]Counterplay: Disrupt with stuns or spread your army to minimize beam lanes; capture attempts are… ill-advised (for now).



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[hr][/hr][h3]What’s Next?
[/h3][p]These four units debut in our next Nexera planet mission alongside new AI behaviors and counter tools. Your feedback from the Wargame Fest demo helped shape their stats - keep those reports coming in Discord so we can fine-tune the swarm!
[/p][p]Haven’t wish-listed Space Tales yet? Smash that green button and share with a friend - your click makes the IPE accountants smile :) :)[/p][p]
The Saigon Dragon Studios Team[/p]