Bio-Files, Part 2
[h2]1. Spitter – “The Acid Gut”[/h2][p]When Larvae sniff you out and Squids chew up the front line, Spitters arrive to finish the meal. They spread across hard surfaces, coating walls and rocks in a viscous acid that “pre-digests” metal and flesh for easy Nester absorption.[/p]
[/h3][p]These four units debut in our next Nexera planet mission alongside new AI behaviors and counter tools. Your feedback from the Wargame Fest demo helped shape their stats - keep those reports coming in Discord so we can fine-tune the swarm!
[/p][p]Haven’t wish-listed Space Tales yet? Smash that green button and share with a friend - your click makes the IPE accountants smile :) :)[/p][p]
The Saigon Dragon Studios Team[/p]
- [p]In-Game Behavior: Sets up corrosive pools that eat structures over time.[/p]
- [p]Counterplay: High-burst damage or captured monsters with splash are your best bet—kill them before your defenses melt.
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- [p]In-Game Behavior: Tanky siege unit that targets walls first, forces you to diversify damage types.[/p]
- [p]Counterplay: Armor-piercing turrets, artillery, or your own captured Brute will crack that shell.
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- [p]In-Game Behavior: Leaps over terrain, ignores choke points, focuses on infantry.[/p]
- [p]Counterplay: Long-range fire or heavily armored mechs; keep AA turrets near vital squads.
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- [p]In-Game Behavior: Charges up line-beam attacks that one-shot light units and fry electronics.[/p]
- [p]Counterplay: Disrupt with stuns or spread your army to minimize beam lanes; capture attempts are… ill-advised (for now).
[/p]
[/h3][p]These four units debut in our next Nexera planet mission alongside new AI behaviors and counter tools. Your feedback from the Wargame Fest demo helped shape their stats - keep those reports coming in Discord so we can fine-tune the swarm!
[/p][p]Haven’t wish-listed Space Tales yet? Smash that green button and share with a friend - your click makes the IPE accountants smile :) :)[/p][p]
The Saigon Dragon Studios Team[/p]