Day three patch
- More fixes for the skins / colors not saving, please let me know if there are still issues
- Reduced the time until meat appears to match modern fast food standards
- Disabled ability to use Evolve Slots during death, teleport and scene transition
- Added the Village / Volcano on horizon of Plains to help people navigate
- Added Tortoise skin in Distant Island & fixed some floating rocks
- Remove the Frog's nonexistent neck from Bestiary
- Fixed Rosa's icon not lighting up in the Travel UI
- Fixed missing colliders around the arena - fight or die!
- Third pageant judge now gives a slightly better hint of what he likes
- Fixed Yeti Mama's tombstone not giving her hair if you missed it
- Fixed Mayor's Assistant not acknowledging and rewarding your kill of Yeti Mama
- Fixes for a janky tunnel wall in Dark Tunnels
- Added opening + pickup sound for treasure flowers
- Performance improvements throughout the game, mostly noticeable if your PC was struggling
- Fixed occlusion culling in Ancient Caldera + Gloom Woods to prevent things from vanishing in cam view, should also improve performance in those areas
I believe with this patch, most of the small issues should be wrapped up. Many thanks to everyone who gave a bug report via the Steam forums or Discord, it has been a huge help!
- Reduced the time until meat appears to match modern fast food standards
- Disabled ability to use Evolve Slots during death, teleport and scene transition
- Added the Village / Volcano on horizon of Plains to help people navigate
- Added Tortoise skin in Distant Island & fixed some floating rocks
- Remove the Frog's nonexistent neck from Bestiary
- Fixed Rosa's icon not lighting up in the Travel UI
- Fixed missing colliders around the arena - fight or die!
- Third pageant judge now gives a slightly better hint of what he likes
- Fixed Yeti Mama's tombstone not giving her hair if you missed it
- Fixed Mayor's Assistant not acknowledging and rewarding your kill of Yeti Mama
- Fixes for a janky tunnel wall in Dark Tunnels
- Added opening + pickup sound for treasure flowers
- Performance improvements throughout the game, mostly noticeable if your PC was struggling
- Fixed occlusion culling in Ancient Caldera + Gloom Woods to prevent things from vanishing in cam view, should also improve performance in those areas
I believe with this patch, most of the small issues should be wrapped up. Many thanks to everyone who gave a bug report via the Steam forums or Discord, it has been a huge help!