Build 1.05 - November 11
Patch 5:
- Optimizations in Honey Cliffs and turned off its lens flare / sun halo effect
- Accessories should be a bit easier to position now for early game creatures (in-progress for later ones)
- Changing a part with an accessory equipped now unequips the accessory (the repositioning was too unreliable)
- Max size on any part raised from 360% to 500%, get huge!
- Fixed incorrect stat preview for size UI
- Fixed currency display not appearing in Village
- Getting to the other side of the raptor wall makes it go away (for speedrunners)
- Teleport Back to Nest permanently available after reaching any nest (also for speedrunners)
- Hargraves won't enter the cave anymore
- Doubled power and range of Angler Lure light
- Ready to Scale and Genetic Pilgrim achievements now have fallback states to double check, please let me know if that fixes not receiving them
- Tombstones added for Stag Beetle Mama and Ancient Chameleon
- Changed Vsync to off by default
- Optimizations in Honey Cliffs and turned off its lens flare / sun halo effect
- Accessories should be a bit easier to position now for early game creatures (in-progress for later ones)
- Changing a part with an accessory equipped now unequips the accessory (the repositioning was too unreliable)
- Max size on any part raised from 360% to 500%, get huge!
- Fixed incorrect stat preview for size UI
- Fixed currency display not appearing in Village
- Getting to the other side of the raptor wall makes it go away (for speedrunners)
- Teleport Back to Nest permanently available after reaching any nest (also for speedrunners)
- Hargraves won't enter the cave anymore
- Doubled power and range of Angler Lure light
- Ready to Scale and Genetic Pilgrim achievements now have fallback states to double check, please let me know if that fixes not receiving them
- Tombstones added for Stag Beetle Mama and Ancient Chameleon
- Changed Vsync to off by default