Demo launch date: Sept 26
Our demo will be going live on September 26. Here’s a link to the demo page:
https://store.steampowered.com/app/3224660/Strange_Seed_Demo/
We’ll be closing the playtest at the same time. In case you never got into the playtest — the demo is the same, but with more content and more bug fixes. I hope you’ll try it out, and give us any feedback!
[h3]Here is the list of major features added or changed since day 1 of the playtest:[/h3]
To everyone who has provided feedback so far, THANK YOU! It makes a huge difference; we’re changing and improving things based on your notes every day.
In case you didn't spot our feedback button in-game, you can access it here. Steam forum threads are also very welcome!
https://store.steampowered.com/app/3224660/Strange_Seed_Demo/
We’ll be closing the playtest at the same time. In case you never got into the playtest — the demo is the same, but with more content and more bug fixes. I hope you’ll try it out, and give us any feedback!
[h3]Here is the list of major features added or changed since day 1 of the playtest:[/h3]
- New Cliffs area with two quests
- Expansions to the Forest area
- Many changes to controls and camera
- Keybinds and video settings in main menu
- Creature part upgrade minigame
- Total revamp of attack indicators
- Destructible barriers and pushable buttons
- Player invincibility frames to prevent insta-deaths
- Rebalanced body parts and all enemies
- Polish effects like screen shake, water splashes, running trail, environmental sounds, dialogue typewriter, etc
- A boss that was pushover easy, then Dark Souls NG+ hard… hopefully now he’s at a good level
- Bug fixes… so many bug fixes 🫠
To everyone who has provided feedback so far, THANK YOU! It makes a huge difference; we’re changing and improving things based on your notes every day.
In case you didn't spot our feedback button in-game, you can access it here. Steam forum threads are also very welcome!