Bugfixes version 1.0.14
This update was done during the weekend, but we decided to delay this announcement for a few days while we finished the new achievements images. Check them at the end or in your library ;)
Here is the full list
Version 1.0.14
[h2]MAJOR BUG FIXES[/h2]
- Fixed a hidden path that could cause a softlock in the clear water crater map.
- Fixed quest and reward notification triggers, where in some quests the rewards window would only open after opening another menu or chatting with an NPC.
[h2]BUG FIXES[/h2]
- Fixed a void in fractured sands you could walk on.
- Fixed some ruby pillars that could not be mined
- Fool's hat and other battle recovery items no longer revive downed porbles
- Prevented fusion error messages from when trying to update lower majesty augmentation slots.
- Preventing fusion from evolving porbles unless the stones are manually placed (this to avoid unwanted evolutions when adding all augments)
[h2]OPTMIZATION[/h2]
- Fixed a statue animation triggering too early in Fractured Sands.
- Added helper text to Majesty 3 altars stating which Biome is getting filtered to make it easier to understand what altar works for which porbles.
- Updating gear effect icons
- Fixing status effect icon alignment
- Preventing lootable items from not displaying the tooltip message of what you are missing if you have already attempted it once.
[Spoiler] 74IN1T87
[h2]QOL[/h2]
- Initiated a better way of displaying status effects. For now, most will be generic status effect icons with tooltips. Soon we will release a version that also works for controllers and is more complete.
- Many achievement images have been replaced with newer versions, so all the achievements are more unique. (You can see them all here https://steamcommunity.com/stats/2464460/achievements)
[hr][/hr]
Thanks for the support, and we will carry on trying to make Portal Fantasy the best game we can make.
Found something weird in the game? Please report it in the Steam discussion group, and we will try and sort it as fast as possible.
Here is the full list
Version 1.0.14
[h2]MAJOR BUG FIXES[/h2]
- Fixed a hidden path that could cause a softlock in the clear water crater map.
- Fixed quest and reward notification triggers, where in some quests the rewards window would only open after opening another menu or chatting with an NPC.
[h2]BUG FIXES[/h2]
- Fixed a void in fractured sands you could walk on.
- Fixed some ruby pillars that could not be mined
- Fool's hat and other battle recovery items no longer revive downed porbles
- Prevented fusion error messages from when trying to update lower majesty augmentation slots.
- Preventing fusion from evolving porbles unless the stones are manually placed (this to avoid unwanted evolutions when adding all augments)
[h2]OPTMIZATION[/h2]
- Fixed a statue animation triggering too early in Fractured Sands.
- Added helper text to Majesty 3 altars stating which Biome is getting filtered to make it easier to understand what altar works for which porbles.
- Updating gear effect icons
- Fixing status effect icon alignment
- Preventing lootable items from not displaying the tooltip message of what you are missing if you have already attempted it once.
[Spoiler] 74IN1T87
[h2]QOL[/h2]
- Initiated a better way of displaying status effects. For now, most will be generic status effect icons with tooltips. Soon we will release a version that also works for controllers and is more complete.
- Many achievement images have been replaced with newer versions, so all the achievements are more unique. (You can see them all here https://steamcommunity.com/stats/2464460/achievements)
[hr][/hr]
Thanks for the support, and we will carry on trying to make Portal Fantasy the best game we can make.
Found something weird in the game? Please report it in the Steam discussion group, and we will try and sort it as fast as possible.