Hollow Mine v.0.4.0.0
Hello I am happy to announce NEW huge update v.0.4 for Hollow Mine! With New unlock-able Dwarf character, abilities, room modifiers and plenty more. I hope you will enjoy it!

Changelog
Presskits: http://www.michalparysz.com/games/presskit/hollow-mine
https://drive.google.com/drive/u/3/folders/1j0xapNrPcoJ8X-rIdUB44sqvLORPo3ND
Download demo here: https://paryszek.itch.io/hollow-mine




Changelog
- New Dwarf Character: Added a brand-new dwarf character to the game.
- New Hammer item for Dwarf that enables to create turrets
- To unlock new Dwarf character - blow up 12 enemy turrets.
- New Abilities: Introduced Turret Fury and Strong Bricks unique abilities.
- Room Modifiers that sets enemies speed, alert radius and health in different rooms
- Auto loot with enabled or disabled reward penalty available for specific rooms
- Added block mining indicators for indestructible walls.
- Added a new item picker UI for crafting and repair actions.
- Upgraded crafting tables UI.
- In game room dashboard to toggle with room information and gameplay tips.
- Automatically replaced destroyed weapons.
- Made the inventory disable slot item menu when clicking outside the menu area.
- Game over window now displays the total coins collected.
- Fixed blueprints displaying incorrect descriptions in the crafting window.
- Corrected weapon repair cost calculations.
- Improved spawning of towers using spawn tiles.
- Adjusted player spawning animation for Dwarf Hammer.
- Prevented swarm enemies from spawning on player death.
- Improved gamepad interactions in inventory and ability picker.
- Added equipped items visibility in the inventory stash window.
- Enhanced chest opening animations and venom projectile visibility.
- Ground item pickups now add directly to the inventory.
- Enabled chests to be opened by touch.
- Added a screen mode setting to the general settings menu.
- Made item pickup popups visible for a longer duration.
- Added a visible reroll price for item boxes.
- Included background shadows to various UIs.
- Improved Ability Picker UI and made the reroll button more readable.
- Improved navigation between inventory slots and tabs in the stash window.
- Increased player panel UI size and adjusted labels for passives.
- Fixed knockback effects on enemies.
- Added a character icon to the character picker and highlighted character names in gold.
- Improved blueprints readability in inventory.
- Added popup messages for bought and sold actions.
Presskits: http://www.michalparysz.com/games/presskit/hollow-mine
https://drive.google.com/drive/u/3/folders/1j0xapNrPcoJ8X-rIdUB44sqvLORPo3ND
Download demo here: https://paryszek.itch.io/hollow-mine



