Hollow Mine v.0.4.0.0
Hello I am happy to announce NEW huge update v.0.4 for Hollow Mine! With New unlock-able Dwarf character, abilities, room modifiers and plenty more. I hope you will enjoy it!

Changelog
Presskits: http://www.michalparysz.com/games/presskit/hollow-mine
https://drive.google.com/drive/u/3/folders/1j0xapNrPcoJ8X-rIdUB44sqvLORPo3ND
Download demo here: https://paryszek.itch.io/hollow-mine
 




Changelog
-  New Dwarf Character: Added a brand-new dwarf character to the game.
-  New Hammer item for Dwarf that enables to create turrets
-  To unlock new Dwarf character - blow up 12 enemy turrets.
-  New Abilities: Introduced Turret Fury and Strong Bricks unique abilities.
-  Room Modifiers that sets enemies speed, alert radius and health in different rooms
-  Auto loot with enabled or disabled reward penalty available for specific rooms
-  Added block mining indicators for indestructible walls.
-  Added a new item picker UI for crafting and repair actions.
-  Upgraded crafting tables UI.
-  In game room dashboard to toggle with room information and gameplay tips.
-  Automatically replaced destroyed weapons.
-  Made the inventory disable slot item menu when clicking outside the menu area.
-  Game over window now displays the total coins collected.
-  Fixed blueprints displaying incorrect descriptions in the crafting window.
-  Corrected weapon repair cost calculations.
-  Improved spawning of towers using spawn tiles.
-  Adjusted player spawning animation for Dwarf Hammer.
-  Prevented swarm enemies from spawning on player death.
-  Improved gamepad interactions in inventory and ability picker.
-  Added equipped items visibility in the inventory stash window.
-  Enhanced chest opening animations and venom projectile visibility.
-  Ground item pickups now add directly to the inventory.
-  Enabled chests to be opened by touch.
-  Added a screen mode setting to the general settings menu.
-  Made item pickup popups visible for a longer duration.
-  Added a visible reroll price for item boxes.
-  Included background shadows to various UIs.
-  Improved Ability Picker UI and made the reroll button more readable.
-  Improved navigation between inventory slots and tabs in the stash window.
-  Increased player panel UI size and adjusted labels for passives.
-  Fixed knockback effects on enemies.
-  Added a character icon to the character picker and highlighted character names in gold.
-  Improved blueprints readability in inventory.
-  Added popup messages for bought and sold actions.
Presskits: http://www.michalparysz.com/games/presskit/hollow-mine
https://drive.google.com/drive/u/3/folders/1j0xapNrPcoJ8X-rIdUB44sqvLORPo3ND
Download demo here: https://paryszek.itch.io/hollow-mine
 


