Patch 0.0.4: Readability and Balancing (+a Sneak Peek for what's coming!)
[p]Hey everyone! In this patch, we're reducing the damage of some problematic enemies and hazards, improving the readability of some items, and adding a Credits Screen![/p][p]For the next update, we hope to introduce more QoL and Accessibility features, make some trickier balance adjustments, and fix the bugs that escaped this patch.[/p][p][/p][h3]Features[/h3]
[/p][p]The Star of Yesteryear[/p][p][/p][p]Thanks for all the support, everyone, and please leave a Steam review if you can![/p][p]Have a nice day![/p][p]-Dan[/p]
- [p]Credits Screen: we finally have a credits screen! A lot of people poured a lot of work and love into this game, and we're thankful for every one of them;[/p]
- [p]Hold Shoot to Repeat option now introduced in the Accessibility menu;[/p]
- [p]Greatly improved Healing Statue meter readability;[/p]
- [p]Healing Statues, Directional Statues, Fungi and Torches now display an outline showing their cooldown timer;[/p]
- [p]Healing Statue tutorial section added to the Directional Statue tutorial;[/p]
- [p]Adjusted positioning for the Training Grounds inside the Art Selection Area;[/p]
- [p]Better visual feedback for damage done via Directional Statues;[/p]
- [p]Damage taken by the Player from Abysms reduced to 5 (was 10) and is non-lethal to the Player;[/p]
- [p]Slitherbones arrow damage reduced to 5 (was 8);[/p]
- [p]Boss pickup rewards appearing outside arena limits;[/p]
- [p]Slitherbones not dropping their arrow on taking damage;[/p]