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Updates and News

Hey everyone!
Over the past few weeks, we’ve been focusing on two big things:
🐞 Fixing several bugs you’ve kindly reported (thank you!)
🌍 Implementing localization in 4 languages: English, French, Italian, and Portuguese.
NB: as an indie team, we’re doing our best to use our limited budget wisely to deliver a solid Early Access version. That’s why (for now) we’re sticking to the languages we can handle internally within our team.

Good news: the improved demo will be available a few days before Steam Next Fest!
It’s a great opportunity to collect feedback and refine the game even more—we want to meet (or exceed!) your expectations. As a small team working part-time while balancing other jobs to keep this dream alive, we truly appreciate your patience. We’re doing our best, and we’re getting closer!

🗓️ So, when’s the launch? We’d love to stick with our original plan, in July. However, we’ll make a final decision based on how things go during and after the Next Fest. We want to be sure we launch at the right moment.

🎮 In May, we’ll focus on:
  • Getting the game tested by streamers and content creators,
  • Polishing the UI,
  • Fixing everything that needs fixing,
  • And… 🥁 drumroll, please… implementing the save system! 💾


Thanks so much for your continued support—it’s what keeps us going and improving every single day. 💛
Stay tuned… the best is yet to come!
🎃 Mad Pumpkins team 🎃