1. ARIE: Moonprayer
  2. News

ARIE: Moonprayer News

The demo is now available!

[p]The exciting Christmas holidays are just around the corner, and we wish everyone a wonderful holiday season. Our team is also very fortunate to be able to offer everyone a small Christmas gift during this joyous festive season.[/p][p][/p]
ARIE: Moonprayer Demo is now available
[p][/p][p][/p][p]ARIE: Moonprayer Demo is now available! You can play up to the end of Chapter 1, and save data can be carried over to the full version. Get ready to download the demo and try it out![/p][p][/p][h2]What's in the demo?[/h2][p][/p][p]In Demo (Chapter 1), you will be able to:[/p]
  • [p]Explore the Malus Escarpment and part of Puppis Firth on Cerul Island[/p]
  • [p]Learn about the apocalyptic world and the protagonists' backgrounds through various relics, murals, and events[/p]
  • [p]Rebuild part of Luner Village[/p]
  • [p]Experience basic ruin puzzles[/p]
  • [p]Enjoy 4 different playable Moonsongs in 2 regions between day / night[/p]
[p][/p][h2]What will the full version include?[/h2][p][/p][p]In the full game, you will be able to:[/p]
  • [p]Explore other vast areas of Cerul Island[/p]
  • [p]Witness the protagonists' journey to its end and experience more side stories[/p]
  • [p]Enjoy even more beautiful playable Moonsongs in other regions[/p]
  • [p]Completely rebuild Luner Village and uncover its unknown past[/p]
  • [p]Unravel advanced, combo-style ruin puzzles[/p]
[p][/p][h2]Add the game to your wishlist and join our community![/h2][p][/p][p]We cordially invite you to join our Discord community to receive the latest updates and engage with the development team and fellow players.[/p][p][/p][p]We believe the demo content holds further potential for refinement and eagerly await your feedback to enhance the game! Whether through Steam reviews or our Discord community, we welcome your comments. Every suggestion regarding the game will be taken seriously, and we shall endeavour to implement them wherever possible. We look forward to witnessing the growth of ARIE: Moonprayer alongside you all.[/p][p][/p][p]The development team will also be participating in Steam Next Fest next February. We anticipate a fresh wave of content updates at that time, bringing us one step closer to the official release. Stay tuned![/p][p][/p][p]For those looking forward to the full version, don't forget to add ARIE: Moonprayer to your wishlist![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Demo release date announcement

[p]The year draws to a close, and 2025 is quietly drawing to an end. We finally can share a exciting news with you all.[/p][p][/p]
Demo Coming Soon
[p][/p][previewyoutube][/previewyoutube][p]ARIE: Moonprayer will release its DEMO on December 23, 2025, at 08:00 AM (PST). We invite you to add the game to your wishlist to track its release. Be among the first to try it out when it launches, and share your feedback on Steam or our community platforms. We're eager to hear your thoughts as we continue refining the gaming experience![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Development Progress Update (2025)

[p]Development is nearing its final stages, and we have a wealth of game content to share with everyone. Important announcements about the game will be made in the coming days, and we hope to meet all your expectations.[/p][p][/p]
Gameplay Adjustments
[p][/p][p]For those who have been following ARIE: Moonprayer on Steam, you may have noticed numerous screenshots of new game mechanics appearing on the shop page. Here we share the newly added features with you all.[/p][p][/p][h2]A time and weather system highly related with the game world[/h2][p][/p]
[p]Day[/p]
[p]Night[/p]
[p][/p]
[p][/p]
[p][/p][p]As time passes, not only will the weather change, causing high and low tides at sunrise and sunset respectively and affecting the explorable area, but the character's Vitality will also gradually diminish.[/p][p]Resting at a bonfire not only advances half a day, altering the time of day and weather conditions, but also allows the players to restore vitality, keeping movement speed and stamina at optimal levels.[/p][p][/p][h2]Reveal the past of the ending world through characters[/h2][p][/p][p]Players will encounter numerous living characters and deranged Moonspirits throughout the world, uncovering their stories through dialogue and playing instrument. Acquiring the memories of Moonspirits also enhances the player's exploration abilities.[/p][p][/p][h2]Exploring the Human Heritage of the Vast Island Cerul[/h2][p][/p]
[p]Gathering rare resources[/p]
[p]Revive desolate village[/p]
[p][/p]
[p][/p]
[p][/p][p]Across the vast expanse of Island Cerul, players may explore this towering mountain range, drenched in tidal waters, seamlessly, freely venturing into the island's hidden sanctuaries. Within ancient materials awaiting discovery, which can be utilized to rebuild the desolate villages where the characters dwell.[/p][p][/p][h2]Unraveling the mysteries of ancient human remains[/h2][p]The fantastical instrument players wield, “Diqin,” interacts with ancient human ruins to produce unexpected effects. Whether resonating with rocks, rotating structures, or rewinding time, it enables players to forge paths untrodden by those who came before.[/p][p][/p][p]The above represents the new gameplay features introduced this year.[/p][p][/p]
Exhibitions
[p][/p][p]Following our participation in Japan's BitSummit exhibition in Kyoto this past July, our team gathered extensive feedback on the game. Over the past six months, we have actively refined the exploration mechanics, puzzle elements, and storytelling content.[/p][p][/p][p][/p][p]Although the team will not be exhibiting at this year's G-EIGHT, we will still be showcasing in INDIE HOUSE at TaiNEX 1 during next year's Taipei Game Show. We sincerely invite everyone to experience our latest game content. For detailed dates and locations, please stay tuned to our social media channels for the latest updates.[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Game Key Visual Reveal & Development Progress Update (2024)

[p]The year is coming to an end, and G-EIGHT has successfully concluded. Due to our busy development schedule, our team was unable to participate this time.

It's been a while since our last update, and we sincerely thank everyone who has been following ARIE: Moonprayer. Thanks to the hard work of our illustrator, 純粋 (Junsui), the official key visual has finally been revealed. Please look forward to more exciting content at next year’s Taipei Game Show in January!

After a long wait, we will begin our promotional activities early next year, gathering your feedback to further improve the game.

We are on the final stretch of the road to completing ARIE: Moonprayer:

1️⃣ Cutscene Production
> We are currently mass-producing cutscenes, utilizing motion capture for more natural animations.
2️⃣ Chinese Voice Recording
> Following extensive script testing and adjustments, we are steadily completing the voice recordings.
3️⃣ Key Interactions and Music Polishing
> The game’s core music is nearing completion, with efforts to refine the interaction between music and gameplay.
> (Stay tuned for future core gameplay reveals!)
4️⃣ Simplifying Complex Story Elements
> We aim to make deeply embedded and intriguing lore more accessible to players.
5️⃣ Art Asset Refinement
> We are unifying the production styles of 3D models and 2D assets while enhancing texture resolution.[/p][p][/p][p]The full game will consist of 6 chapters. The demo version, set for release next year, will include the prologue and the beginning of the first chapter. We’re also testing Steam Deck support to make gameplay more convenient. If you have any questions or suggestions, feel free to leave a comment and share your thoughts![/p][p][/p][p][dynamiclink][/dynamiclink][/p]