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  3. Game Key Visual Reveal & Development Progress Update (2024)

Game Key Visual Reveal & Development Progress Update (2024)

[p]The year is coming to an end, and G-EIGHT has successfully concluded. Due to our busy development schedule, our team was unable to participate this time.

It's been a while since our last update, and we sincerely thank everyone who has been following ARIE: Moonprayer. Thanks to the hard work of our illustrator, 純粋 (Junsui), the official key visual has finally been revealed. Please look forward to more exciting content at next year’s Taipei Game Show in January!

After a long wait, we will begin our promotional activities early next year, gathering your feedback to further improve the game.

We are on the final stretch of the road to completing ARIE: Moonprayer:

1️⃣ Cutscene Production
> We are currently mass-producing cutscenes, utilizing motion capture for more natural animations.
2️⃣ Chinese Voice Recording
> Following extensive script testing and adjustments, we are steadily completing the voice recordings.
3️⃣ Key Interactions and Music Polishing
> The game’s core music is nearing completion, with efforts to refine the interaction between music and gameplay.
> (Stay tuned for future core gameplay reveals!)
4️⃣ Simplifying Complex Story Elements
> We aim to make deeply embedded and intriguing lore more accessible to players.
5️⃣ Art Asset Refinement
> We are unifying the production styles of 3D models and 2D assets while enhancing texture resolution.[/p][p][/p][p]The full game will consist of 6 chapters. The demo version, set for release next year, will include the prologue and the beginning of the first chapter. We’re also testing Steam Deck support to make gameplay more convenient. If you have any questions or suggestions, feel free to leave a comment and share your thoughts![/p][p][/p][p][dynamiclink][/dynamiclink][/p]