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How We Made a 2D Ability Look 3D in Unity | Write Warz Devlog

[p]⚙️ New Devlog Live!
Ever wonder how a 2D game can pull off effects that look 3D? In this week’s Write Warz devlog, our VFX wizard Ben takes you behind the curtain to give you a sneak peak and to show how we built Sigrun’s new ability.[/p][p]You’ll get a look at:[/p]
  • [p]⚡ Modeling and texturing in Blender[/p]
  • [p]🧩 Building the lightning shader in Unity Shader Graph[/p]
  • [p]🎬 Animating it all with DOTween[/p]
  • [p]🔮 Tying it into our in-game ability system[/p]
[p]This breakdown showcases how Write Warz mixes creative storytelling with flashy visual effects to make every ability feel alive — even in a 2D space.[/p][p]🎥 Watch the full devlog on YouTube:
👉 [/p][previewyoutube][/previewyoutube]