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Gray Zone Warfare News

Roadmap Reshaped: What Awaits Gray Zone Warfare in 2025?

Hello, GZW Community,

We are developing Gray Zone Warfare with one clear goal: delivering fun and memorable experiences for gamers, with gamers. Every major update, patch, and hotfix pushes us closer to creating the ultimate tactical shooter, and we’re just getting started.

To better align with this vision, we’ve reshaped our Roadmap, focusing on the nearest features while committing to continuous plan updates based on your feedback. We’ve heard you loud and clear—so we’ve adjusted our plans to bring more intense PvP action sooner than planned.

With the Winds of War and Dark Revelations updates coming this year, you’ll face thrilling new challenges. The roadmap offers a glimpse into the future, packed with exciting experiences that will redefine how you fight, survive, and dominate in Lamang—where Every Move Matters.

Read on to discover what’s coming next.



[h2]Harness the Winds of War[/h2]
[h3][Spring 2025][/h3]

Experience intense PvP battles and shifting weather forces.

This update plunges you deeper into the heart of the action, where PvP zones and Combat Outposts ignite battles across Lamang. You know exactly where to find the fight if you crave it. The island breathes and roars, swept by howling winds, creeping fog, relentless rain, and raging storms. With the shifting day/night cycle and unforgiving weather conditions, every deployment becomes a gamble—the land’s untamed pulse dictates every step forward.



[h2]Uncover the Dark Revelations[/h2]
[h3][Fall 2025][/h3]

Unearth new depths to the story of Lamang.

Surrounded by the resonating whispers of the past, each step you take will bring you closer to uncovering the island’s dark revelations, enhancing your engagement and making every discovery more impactful. With every new location, environmental detail, and storyline element, Lamang island becomes more vivid, pulling you deeper into the mysteries that unfolded before the PMCs arrived. But survival won’t come easy—formidable boss enemies await, ready to test your strength like never before.

[h2]Expect Battle Forge, Shadow Strike, Rising Tensions & Ground Zero[/h2]
[h3][2026+][/h3]

Lamang presents new challenges, opportunities, and tactics. Adapt. Prove yourself. Prevail.

After Dark Revelations, we will continue rolling out major updates roughly every six months, each packed with exciting new features. Our vision is to develop the game alongside the community, refining our priorities based on your feedback and steadily expanding gameplay with meaningful, impactful updates. Through relentless development, we strive to push the boundaries of the genre, delivering a deeper, more immersive experience that grows to increasingly challenge and engage you.

With upcoming updates, Lamang will evolve into an even richer, more dynamic, and treacherous battlefield, where every step forward is as thrilling as it is perilous. You will carve your own path to mastery, earning certifications that reflect your expertise and survival instincts.

Endurance in Lamang will rely on resourcefulness and adaptation—gathering materials, refining crafting techniques, and creating essential tools for survival. You'll also have the opportunity to master stealth mechanics, gaining a crucial advantage that lets you strike from the shadows and turn the tide of battle.

Beyond survival, the power struggle between factions will reach new heights, shaped by both the unfolding narrative and new mechanics designed to intensify rivalries. You will not only fight but influence the ever-shifting factional landscape, ensuring that each decision leaves a lasting impact.

At the heart of it all is Ground Zero—the ultimate battleground where alliances will be tested, rivalries will intensify, and control of Lamang will be contested. Securing Ground Zero will require skill, strategy, and adaptability, shaping a pivotal moment in the fight for dominance.



*** Please note that the Roadmap is a work in progress and may be subject to change as development and community feedback evolves. ***

[h2]The Best Is Yet To Come[/h2]

Gray Zone Warfare is only just beginning. With just 20% of the game complete, there’s still a long road ahead—more challenges to conquer, mechanics to master, and mysteries to unravel. The world of Lamang is evolving, growing more unpredictable and unforgiving with every update. Stay with us as we build and evolve, ensuring that every step forward enhances your experience.


Every Move Matters,
MADFINGER Games Team

https://store.steampowered.com/app/2479810/Gray_Zone_Warfare/

Roadmap Reshaped: Join Us Live for an Exclusive Look Into GZW’s Future

Hey, GZW Community,

Big things are on the horizon for Gray Zone Warfare, and we’re ready to share what’s next! Join Marek Rabas (CEO & Creative Director) as he takes you through our reshaped Roadmap, offering an inside look at the major changes shaping GZW in 2025.

[h3]We're going live on Thursday, March 13, at 1 PM ET/6 PM CET: https://twitch.tv/grayzonewarfare[/h3]

[h3]What to Expect:[/h3]
🔹 Roadmap Update – What’s next for GZW
🔹 Q&A w/ special guests
🔹 PvP Dev Event



This is your chance to see the future of GZW unfold in real-time. Tune in, ask questions, and be part of the conversation.

We’re excited to share what’s ahead for Lamang Island—see you there!

Every Move Matters,
MADFINGER Games Team

Catch Community Stream #5 on VOD

Hello, everyone,

Join Jakub (Lead Community Manager), Marek, and Petr (Game Designers) as they dive into Patch 0.2.3.0, highlighting one of the most requested community features—repairs. They break down how the system works, discuss improvements, and answer all kinds of community questions.

You'll also get a sneak peek at Patch 0.2.4.0 and showcase the latest community artwork.

[previewyoutube][/previewyoutube]

Join our official Discord server & let us know your thoughts: discord.gg/grayzonewarfare

Stay tuned for the next Community Stream with Marek Rabas (CEO & Creative Director), where we’ll unveil exciting updates to the GZW Roadmap!

Every Move Matters,

MADFINGER Games Team

https://store.steampowered.com/app/2479810/Gray_Zone_Warfare/

Get the Latest Updates in Community Stream #5

Hello, GZW Community,

We'd like to invite you to our fifth Community Stream. Tune in this Thursday at 6 PM CET / 12 PM ET on Twitch.

Get the latest updates on the upcoming patch and chat with our game designers about the newly introduced repair system—or anything else you’re curious about!

[h2]What to Expect [/h2]
  • Patch 0.2.4.0 Info
  • Q&A with Designers
  • Play GZW with us – Find more details on our Discord server.




We look forward to seeing you during the upcoming stream and hearing your thoughts.

Stay tuned,

MADFINGER Games Team

Patch 0.2.3.0 Now Live - Changelog #2

Hey, GZW Community,

Patch 0.2.3.0 is now live on the public branch. Download the update and dive in.

Thanks to your feedback, we quickly identified and fixed the issue with looting AI bodies in PvE mode. If you encounter any further problems, let us know!

This patch brings several key changes, including the first iteration of the highly requested repair system and fixes for numerous community-reported issues, such as AI improvements.


New Features & Balance Improvements
  • Repair, Don't Replace Say goodbye to constantly swapping out damaged gear. Our new Repair Feature lets you restore your worn-out equipment at the FOB. Remember that every repair slightly reduces the item's maximum durability. Choose wisely and keep your best gear in fighting shape.

  • Leveling Up with Vendors Made Easier We have made it smoother to build that crucial vendor progression. Now, selling items to vendors also earns you reputation points, not just buying. We have lowered the grind for Level 3 rep with Lab Rat, Artisan, Turncoat, and Banshee. Get those upgrades faster and stay mission-ready.


Disconnection Protection Losing connection shouldn't mean losing your life. Now, if you disconnect, your character disappears to avoid unfair deaths. Reconnect within 5 minutes, and you will pick up exactly where you left off. Survival should depend on skill, not internet hiccups.

Looting Made Smoother We have fine-tuned loot interactions, making grabbing those smaller, hard-to-click items easier. No more frustration when the prompt shows up, but the loot stays out of reach. If you see it, you can grab it.

Dead Bodies, New Rules All dead bodies now stay on the map for 1 hour. If you die more than once, your older bodies will remain lootable for others—but you can only loot your latest body. The interaction widget will clearly show which body you should recover. Play smart, and don't leave valuable loot behind.

Bug Fixes & Improvements
  • Fixed an issue causing the server hitboxes not to update properly during sprinting, crouching, and crawling
  • Fixed an issue causing the server to move the character’s upper body hitboxes when looking around using the freelook function as if the player was actually aiming
  • Fixed a crash when unplugging an audio device while running the game
  • Fixed an issue that caused increased RAM usage when using FSR and alt-tabbing from the game
  • Fixed an issue causing an Easy Anti-Cheat error after connecting to the server on computers with lower-end CPUs
  • Fixed an issue causing the quick map keybinding to stop working
  • Fixed an issue making players visible through certain short covers (bushes, etc.) under certain circumstances
  • Fixed an issue causing AI NPCs to sometimes float or fly in the air
  • Fixed an issue causing AI NPCs to fail to see players through glass. AI will now react properly to players behind windows or glass doors
  • Fixed an issue causing AI NPCs to aim too high in close-quarter engagements with players
  • Fixed an issue that reset the zeroing on sniper scopes after canting
  • Fixed an issue that caused the mortars not to trigger when approaching the enemy FOB
  • Fixed an issue that caused the mortars to activate when fighting near the motel on the road to the enemy FOB
  • Fixed an issue causing bullets not to penetrate some windows in UNLRA Headquarters in Tiger Bay
  • Fixed several locations in Fort Narith where windows were set up improperly, and AI NPCs were unable to see players through them
  • Fixed several locations in the starter towns where windows were set up improperly, and AI NPCs were unable to see players through them
  • Fixed an issue in the No Questions Asked task where, on a rare occasion, one of the sub-objectives failed to register after interaction
  • Fixed an issue that resulted in inconsistent durability loss on items after death
  • Fixed several flight paths where the helicopter clipped through trees during the flight
  • Increased the quality of ammunition found in the green wooden military ammo boxes
  • Fixed an issue causing the AK-19 magazine purchased from Turncoat to be incompatible with AK-19 rifles

If you encounter any further issues, please report them to our Customer Care. Your bug reports and feedback are invaluable in helping us improve Gray Zone Warfare: https://support.madfingergames.com/hc/en-us/requests/new

We’re committed to continually enhancing the Gray Zone Warfare experience and will keep working to improve the game. Development updates will be shared along the way, so stay tuned. Thank you for being part of this Early Access journey with us!

Every Move Matters,
MADFINGER Games Team