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世界岛 · 宅急送 News

CST 01:35, February 16

Here are the fixes and changes:
We will roll out updates at the following times:
February 15: 21:00 & 23:00
February 16: 01:00, 05:00 & 07:00
If you want to experience the updated version, please keep an eye on these times for stable updates!
Greatly extended the vehicle despawn time
Fixed the issue where customers didn’t receive their meals and the stuck Machine No.7
Added F5 manual save
Remember to move the bed back if you placed it at the door!!!!
Beds can now skip the night
Fixed the issue where the host’s footsteps can be fully heard in Zombie Mode
Fixed overlapping icons above children’s heads
Zombies can now enter Spectator Mode
Fixed game crash issues in Biohazard Mode
Fixed the problem where room passwords seemed not to work
Fixed incorrect footstep sounds in Biohazard Mode
Added explanation for the "Good Idea" light bulb
Fixed incorrect light source position of street lamps
Wani! Thank you all for your love and understanding!

CST 23:30, February 15

We will roll out updates at the following times (CST):
February 15: 21:00 & 23:00
February 16: 01:00, 05:00 & 07:00
If you want to experience the updated version, please pay attention to these times for stable updates!
Fixes & Changes
Fixed the bug where Banana Man and Orange Man turn into Wild Boars when captured and taken home
Moved the red dot of Azure Sea to the laser
TEC‑9 can now reload even when full
Increased the height of weapon unpacking
Uniformly reduced all weapon attachment prices to 100
Confirmed: Wheatfield Watcher Quad Rocket Launcher has been added to all weapon pools
Added a prompt for exiting Selfie Mode with P
Fixed missing collision on the rocks by the seaside in Kind City
Added ammo crates to the Destroyer boss level
NO04 NAV
Fixed the issue where entering and exiting Build Mode may cause interaction failure
Fixed the hand-stuck bug when interacting, getting on/off vehicles while switching from gun to item
Fixed the bug where holding a knife when getting in/out of a vehicle causes both knife and gun to be active
Made seawater damage to players more lenient upon defeat
Adjusted the position of the outfit change area
Added skill card stacking
Wani! Thank you all for your love and understanding!

CST Release Time: 21:15, February 15

Release Time: 21:15, February 15
We will roll out updates at the following times (CST):
February 15: 21:00 & 23:00
February 16: 01:00, 05:00 & 07:00
Players who want to experience the updated version, please keep an eye on these times for stable updates!
Fixes & Changes
Fixed the incorrect respawn point of the passenger plane
Fixed the bug where the suitcase in the tutorial could not be unlocked
Added name display for the Large Airplane Boss
Fixed the issue where monsters did not spawn in the first 3 difficulty challenges without backdoors
Greatly adjusted chest rewards
Removed incorrect fake furniture
Added weapon skins to Tech Chests
Moved the spawn point of the Big-Eyed Monster forward (Ruined City)
Fixed clipping issues on the Seaside Avenue model
Added NPC customers who come to eat noodles automatically
Fixed the bug with blue supply bags
Moved the mailbox closer to the player
Fixed the bug where Destroyer dropped blue supply bags incorrectly
Temporarily changed all Watchers to Nature's Children
Completely revised the five save file systems
Wani! Thank you all for your love and support!

Release Time: 8:00 AM, February 15 (CST)

Developer Update Before Sleep
Fixed the recruitment flyers from the printer.
Added convenient roads for easier travel.
Wooden chests now drop all types of weapons.
Corrected incorrect skins.
Revised the opening tutorial, added details, and fixed the issue where the kid could be fished too early.
Rechecked the pathfinding in the Abandoned City.
Will handle remaining issues after waking up.
Vertical Sync and frame rate limit settings will be added.
Fixed the issue where exiting Build Mode may fail, requiring "Stuck Help" to switch weapons again.
Fixed the bug where non-consumable items could be eaten using number keys.
When selecting food then quickly pressing another item, the food would be held but the other item was consumed.
Added chef progress bar.
Fixed incorrect Dryad fruit basket and swing.
Fixed incorrect stools.
Added more rewards for Personal Challenges.
Fixed the bug where Banana Man and Orange Man would turn into boars when captured.
Fixed the bug where two chairs could be stacked on one dining seat.
Fixed the issue where TEC 9 could be reloaded even when the magazine was full.
Please feel free to point out any issues, so we can make the game even better!

Release Time: 03:10 AM, February 15 (CST)

Weakened the monsters that throw explosive orbs.
Fixed the issue where the Watcher kept discharging electricity continuously.
Added the ability to toggle quest display with the Tab key.
Increased health for all destructible beacons and doors.
Added a marker for "Continue following the little dinosaur" in the beginner tutorial.
Added on-screen grappling hook prompts in the center.
Raised the camera height for the vehicle view.
Made the little dinosaur non-collidable during the tutorial.
Thank you all for your continuous feedback.
Most of the feedback is currently collected in our QQ group: 967774720.
Please feel free to point out any issues, so we can make the game even better!