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世界岛 · 宅急送 News

Our demo is continuously updating, stay tuned!

Various bugs have been squashed!

Key Adjustments:
  1. Fixed the demolition gun "complete demolition" glitch
  2. Solve the problem of sofa removal failure
  3. The possibility that the tree demon will not come to work
  4. Enhanced the Treant Sapling Purchase Card UI
  5. Removed FOV interference with sand rendering
  6. Fixed duplicate employee recruitment bug
  7. Optimize the special effect mark cleaning system
  8. Added ambient street lights
  9. Removed some invisible obstacles - expand the boundaries of exploration!
  10. Megaphone now costs no resources
  11. Recalibrate bed placement coordinates


Since the DEMO went online, we have received a lot of feedback and suggestions, which has been of great help to us!

Thank you very much for your attention,We’ll be active in the community, chatting with you about your experiences and feedback. If you run into any issues or bugs, we’ll be there to monitor them and fix them as quickly as we can.

Our DEMO is updated!

The main island has been updated and some bugs have been fixed!

New Features
1: Added room capacity selector for Aklan
2: Introduced vehicle NPCs in Aklan
3: Aklan Vehicle Customization
4: Aklan Ore
5: Aklan Barber
6: Aklan Building Blocks Merchant
7: Recruitable NPC system
8: New NPCs added to the online city
9: Destructible rocks (in testing)
10: Dryad Fortress
11: Recruiting Tree Spirits
12: Dryad Supply Store
13: Dryad Supply Mission
14: Black Crow Express Packaging Machine
15: Customer Path Finding System
16: Added Ramen Dragon printer
17: Added Ramen Dragon Warehouse
18: Added Ramen Dragon information menu
19: Improve TAB interface UI
20: Temporary supply box in Ark Paradise
21: Paradise Ark's marine environmental damage
22: Ramen Dragon Promotional Speaker
23: Ramen Dragon Recruitment System
24: Recruitable Student NPC
25: Recruitable worker NPC
26: Lucky Draw Roulette Game
27: New day and night cycle music

Optimizations & Fixes
1: Improved the localization text of the preface
2: Reset system overhaul (outside of the prologue)
3: Fixed the respawn position after exiting the vehicle
4: Ramen Dragon Reputation Calculation System
5: The Work of the Dryad
6. Salary value balance
7: Reduce the difficulty of escaping the level
8: Super Alice transformation optimization
9: Memory optimization
10: Adjust the music volume
11: Fixed the passenger plane transport error
12: R key vehicle recovery check
13: Fixed save corruption in Prologue 5
14: Fixed ore duplication error
15: Fixed the display problem of clothing props in the prize wheel
16: Improve scene loading speed
17: Fixed desert rock/road clipping issues
18: Enhance navigation pathfinding accuracy
19: Fixed the problem of giant scorpion penetrating in Araki Test Field
20: Corrected the naming error of "Super Flame Blade"
21: Fix accidental structure demolition issue
22: Fixed structure shading system
23: Fixed furniture gun generation issue
24: Fixed building block pathfinding volume
25: Improved NPC vehicle pathfinding
26: Fixed the Black Crow Express delivery error
27: Reduce network timeouts

Since the DEMO went online, we have received a lot of feedback and suggestions, which has been of great help to us!

Thank you very much for your attention,We’ll be active in the community, chatting with you about your experiences and feedback. If you run into any issues or bugs, we’ll be there to monitor them and fix them as quickly as we can.

Demo is Live! Help Our Little Dino Out, Gamers! 🦖✨

Dear friends who are keeping an eye on Dino Ramen Expres,
It's finally here—our first public Demo is live, just in time for the Steam Next Fest! 🎉
We’re so excited to officially show you a sneak peek of what we’ve been working on!

At the start, we envisioned a wild adventure in an open world, delivering delicious ramen to different universes! And as we fleshed it out, we added some of our favorite themes—shooting, wild driving, multiplayer co-op, and more.

But, as with any game development journey, we’ve hit some bumps along the way. Thankfully, your support has been a huge help! Before the Chinese New Year, we ran a small test, and we received so much encouragement and valuable feedback. This gave us the confidence to participate in the Steam Next Fest!

That said, the current version is still very much a work in progress. You might encounter some “surprises”: lag, clipping issues, random bugs, or maybe even some strange glitches. But don’t worry—we’re ready to tackle them, and we need your help to spot these little problems! Whether it's stuttering, falling through the world, or something that doesn’t quite make sense, please let us know!

Every piece of feedback is precious, and we’ll jump on it ASAP! m(_ _)m

[h2]And we’d also love to hear about your experience playing! It’ll be invaluable for us as we move forward![/h2]

For this Demo, we’ve included 5 prologue chapters, a multiplayer mode (PVP and PVE, with 13 different maps), and 40+ weapons for you to try out.

The chance to let everyone try out the game is super important to us, so we’ve packed in as many different features as we could. That said, the gameplay might not be super deep yet, but we hope it’ll give you a feel for the different modes and mechanics. We’d love to hear what you think!

Here’s a breakdown of the Demo content:
  • Prologue:The 5 prologue chapters set up the game’s story and give you a chance to familiarize yourself with basic controls (like changing outfits, unlocking things, and getting a feel for different weapons).

  • 40+ Weapons to Try:We’ve packed 40+ weapons into the Demo, and you’ll be able to get your hands on them through various means. Please share your thoughts on how each weapon feels—it’s super important for us!


  • Multiplayer Mode:The multiplayer mode is divided into PVE and PVP, each with its own unique maps. We’re giving you 7 PVE maps and 6 PVP maps to check out. Let us know what you think about the designs, style, and scenery!


  • Main Island: After finishing the prologue, you’ll be able to explore the main island. You can interact with various elements here. We also wanted to show you some of the island-building gameplay, but we didn’t quite manage to finish it in time, so we’ll update it in the next few days. For now, you can start collecting materials! This part of the Demo will also be updated continuously!


We’re all set to fully support the first public playthrough of the game! We’ll be active in the community, chatting with you about your experiences and feedback. If you run into any issues or bugs, we’ll be there to monitor them and fix them as quickly as we can.

[h2]We highly recommend joining the Discord for real-time interaction and report issues with us! We’ll try to reply as quickly as possible![/h2]

Honestly, writing this is making me a little emotional. We’re so eager to connect with all of you, and I just want to say a huge thank you to everyone who’s been supporting us. Every time we hit a rough patch in development, it’s your kind advice and encouragement that gives us the direction and confidence to keep going.

Wishing you the best in becoming a hero—or owning a ramen shop that makes you happy. 🍜💖

— Anti Game
discord twitter Tiktok

The New Year's temporary test has begun, until February 7!wa ni~

Because the script still has room for modification, localization has not been performed in this test. Thank you very much to players from all over the world for experiencing the wonderful story presented by our two developers! The Ark Park in this content is a temporary version of the old version. The new version of the Ark Park World will meet you at the New Product Festival, so the new ramen shop will meet you soon, wani~
Thank you again for your tolerance and understanding of our small team. We will continue to fix bugs and add content during the test. Thank you very much, wani!