Development update: Forest and Tundra soon done
Hi I thought I would give an update on the development of the game, since it has been some time since the latest demo update.
The full release version is coming along, and I hope to have it ready for later this year or early next year. I plan to have 3 different maps, 2 of which are hand-crafted challenges. The third map will be a random enemy map where you can use gold to reroll, in case the enemies are particularly bad for your build, or you think some of them are way too good.
I also plan to have 16 different heroes available on release, and aiming for each of them to promote a unique playstyle and approach to the game. For example the next hero I plan to create will be one where the unit you have most of will get a big bonus, but all the other units you have will constantly take damage.
I hope to release a game that is much more finished than MM1 was upon launch, but I am also still planning to update MM2 post launch for some time. Thanks for your patience and I look forward to releasing the full game soonish.
- Lasse
The full release version is coming along, and I hope to have it ready for later this year or early next year. I plan to have 3 different maps, 2 of which are hand-crafted challenges. The third map will be a random enemy map where you can use gold to reroll, in case the enemies are particularly bad for your build, or you think some of them are way too good.
I also plan to have 16 different heroes available on release, and aiming for each of them to promote a unique playstyle and approach to the game. For example the next hero I plan to create will be one where the unit you have most of will get a big bonus, but all the other units you have will constantly take damage.
I hope to release a game that is much more finished than MM1 was upon launch, but I am also still planning to update MM2 post launch for some time. Thanks for your patience and I look forward to releasing the full game soonish.
- Lasse