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Mage and Monsters II News

Patch 0.3: 2 new heroes added and quick restart feature

Patch 0.3:
- 2 new heroes have been added to the demo: Medela, a ranged healer hero who gets +100% health to melee units but they also have -50% damage, and Magarth, a melee hero who cannot cast spells, but starts with bonus upgrades to melee units, and gains 1 gold each time she kills an enemy unit.

- Added a quick restart feature so you can quickly play again with the same hero/unit/spell combo.

Bug fixes:
- Fixed a bug with Elven Archers getting +20% to rapid fire instead of the intended +30%
- Fixed a bug with Elven Archers Rapid Fire starting with +40% instead of the intended +60%.
- Fixed a visual bug with Gareth regen not disappearing.
- Made it so Panic doesn’t make units go off screen.




Also note that I will not be releasing a prologue, but instead make sure this demo version works well before moving on to prepare the full release version.

0.29f: Fix sell unit bug

Patch 0.29f:
- Fixed a bug where if you sell all units, you can still buy units upgrades.

Patch 0.29e: Spell balance

Patch 0.29e:
- Buying units initial gold cost from 25 to 30 gold.
- Summon melee and ranged from 6 units summoned to 4 units summoned.
- Toxic Blast base damage per second from 4 to 6 damage.
- Toxic Blast upgrade from +2 to +3 damage every second.
- Golden Touch cooldown from 26 to 23 seconds.
- Beast racial bonus from 15 to 20% chance to strike twice each attack.
- Human racial bonus from 15 to 22% chance to pierce armor on attack.

Patch 0.29d: Fixed spell bugs and nerfed summon spellls

Patch 0.29d:
- Fixed a bug causing you to not get your 8th spell when buying it.
- Fixed a bug with Healing Wave +2 units hit upgrade, causing it to have no effect (the units hit always stayed at 8 before).
- Summon melee and ranged spells from 20 to 25 sec cooldown.

Patch 0.29b: Can now purchase units from current and previous tier

Patch 0.29b:
- You can now purchase units from the previous tier after upgrading to a higher tier.
- Fixed a bug that caused bless to not give bonus damage to ranged non-hero units.